Replay
  • OrcMMS
    1. Far Seer, level 2
  • HumanAmores
    1. Archmage, level 1
vs
Game length
00:05:59
Patch
1.32
Downloads
46
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 16, 2021 by Stowka
Game breakdown

MMS (MMS#11515)

127 APM

Heroes

  • Far SeerLevel 2

Units

  • Peon9
  • Troll Headhunter/Berserker8

Buildings

  • Watch Tower5
  • Orc Burrow3
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Voodoo Lounge1

Items

  • Healing Salve2
  • Scroll of Speed1

Control groups

Group 13456
Set 11 2 1 1 1
Used 71 21 7 38 33
Actions by type
Right clicks
335
Selections
140
Control group selections
170
Control groups set
16
Build and train orders
40
Abilities
5
Basic commands
2
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Amores (AMORESBR#1856)

148 APM

Heroes

  • ArchmageLevel 1

Units

  • Peasant16
  • Footman8

Buildings

  • Scout Tower6
  • Guard Tower5
  • Farm3
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1

Control groups

Group 134
Set 28 2 1
Used 63 128 111
Actions by type
Right clicks
171
Selections
225
Control group selections
302
Control groups set
31
Build and train orders
40
Abilities
8
Basic commands
69
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Orc
3,730

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 933 1:29 1,865 2:59 2,798 4:29 3,730 5:59
Army1,080
Economy675
Production360
Technology0
Support1,615
Human
3,510

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 933 1:29 1,865 2:59 2,798 4:29 3,730 5:59
Army1,080
Economy1,200
Production340
Technology350
Support540
5:59 / 5:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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