Replay
  • OrcVedrak
    1. Blademaster, level 4
    2. Shadow Hunter, level 4
    3. Tauren Chieftain, level 1
  • HumanMagrinDaIlha
    1. Paladin, level 3
    2. Blood Mage, level 2
vs
Game length
00:15:15
Patch
1.32
Downloads
54
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 16, 2021 by Stowka
Game breakdown

Vedrak (Vedrak#1375)

153 APM

Heroes

  • BlademasterLevel 4
  • Shadow HunterLevel 4
  • Tauren ChieftainLevel 1

Units

  • Peon12
  • Grunt5
  • Spirit Walker3
  • Raider3
  • Tauren1

Buildings

  • Orc Burrow5
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Tauren Totem1
  • Beastiary1
  • War Mill1
  • Fortress1
  • Watch Tower1

Upgrades

  • Berserker Strength
  • Ensnare
  • Reinforced Defenses
  • Spirit Walker TrainingLevel 3

Items

  • Healing Salve8
  • Lesser Clarity Potion6
  • Scroll of Speed4
  • Boots of Speed1
  • Circlet of Nobility1
  • Scroll of Healing1
  • Scroll of Protection1
  • Tiny Great Hall1
  • Potion of Mana1

Control groups

Group 123456
Set 6 2 8 4 10 8
Used 90 16 37 38 83 19
Actions by type
Right clicks
1347
Selections
478
Control group selections
283
Control groups set
38
Build and train orders
102
Abilities
66
Basic commands
97
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

MagrinDaIlha (Dünn#1417)

139 APM

Heroes

  • PaladinLevel 3
  • Blood MageLevel 2

Units

  • Rifleman16
  • Peasant9
  • Sorceress6
  • Priest3

Buildings

  • Farm7
  • Arcane Vault3
  • Blacksmith2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder
  • Armor

Items

  • Scroll of Regeneration2
  • Potion of Mana2
  • Lesser Clarity Potion1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 12345
Set 72 6 2 2 2
Used 198 68 5 46 40
Actions by type
Right clicks
1048
Selections
422
Control group selections
357
Control groups set
84
Build and train orders
77
Abilities
32
Basic commands
168
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

OrcData incomplete
9,380

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,345 3:58 4,690 7:56 7,035 11:55 9,380 15:53
Army2,405
Economy900
Production640
Technology815
Support4,620

Partial spend: actions with unknown prices are excluded.

Human
8,925

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,345 3:58 4,690 7:56 7,035 11:55 9,380 15:53
Army4,615
Economy675
Production490
Technology465
Support2,680
15:53 / 15:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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