Replay
  • HumanHawK
    1. Archmage, level 5
    2. Mountain King, level 3
  • HumanTimberOwls
    1. Archmage, level 4
    2. Mountain King, level 2
vs
Game length
00:11:10
Patch
1.32
Downloads
39
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 12, 2021 by Stowka
Game breakdown

HawK (HawK#2797)

295 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 3

Units

  • Peasant11
  • Footman6
  • Priest5
  • Spell Breaker2

Buildings

  • Farm6
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Town Hall1

Upgrades

  • Priest Training
  • Control Magic

Items

  • Circlet of Nobility1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 1234578
Set 93 11 14 10 2 4 2
Used 491 261 260 221 137 25 29
Actions by type
Right clicks
831
Selections
576
Control group selections
1424
Control groups set
136
Build and train orders
73
Abilities
30
Basic commands
169
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

TimberOwls (TimberOwls#2773)

257 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Peasant10
  • Footman8
  • Priest5
  • Spell Breaker5

Buildings

  • Farm6
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1

Upgrades

  • Priest Training
  • Control Magic

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion1

Control groups

Group 1234567
Set 38 7 6 6 2 1 1
Used 492 470 34 145 200 177 9
Actions by type
Right clicks
673
Selections
393
Control group selections
1527
Control groups set
61
Build and train orders
82
Abilities
16
Basic commands
72
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
5,615

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,424 2:47 2,848 5:35 4,271 8:22 5,695 11:10
Army1,915
Economy1,210
Production820
Technology465
Support1,205
Human
5,695

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,424 2:47 2,848 5:35 4,271 8:22 5,695 11:10
Army2,830
Economy750
Production640
Technology395
Support1,080
11:10 / 11:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays