Replay
  • Night ElfMoonAndino
    1. Demon Hunter, level 3
    2. Beastmaster, level 2
  • Night ElfPokey
    1. Priestess of the Moon, level 4
vs
Game length
00:10:10
Patch
1.32
Downloads
38
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 12, 2021 by Stowka
Game breakdown

MoonAndino (MoonAndino#1437)

208 APM

Heroes

  • Demon HunterLevel 3
  • BeastmasterLevel 2

Units

  • Wisp17
  • Archer14
  • Dryad4
  • Glaive Thrower2
  • Goblin Zeppelin1

Buildings

  • Moon Well8
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Wonders2
  • Tree of Ages2
  • Hunter's Hall1
  • Ancient of Lore1
  • Ancient Protector1

Upgrades

  • Improved BowsLevel 2

Items

  • Potion of Healing4
  • Circlet of Nobility1
  • Staff of Preservation1
  • Moonstone1

Control groups

Group 12345
Set 180 47 12 2 2
Used 97 82 150 131 12
Actions by type
Right clicks
945
Selections
264
Control group selections
472
Control groups set
243
Build and train orders
91
Abilities
29
Basic commands
1
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Pokey (Pokey26#1244)

131 APM

Heroes

  • Priestess of the MoonLevel 4

Units

  • Wisp15
  • Huntress9
  • Archer4
  • Goblin Sapper1

Buildings

  • Moon Well6
  • Ancient of War2
  • Tree of Life2
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Strength of the Moon
  • Moon Armor

Control groups

Group 123456
Set 113 9 2 2 3 1
Used 175 69 31 0 0 0
Actions by type
Right clicks
591
Selections
157
Control group selections
275
Control groups set
130
Build and train orders
49
Abilities
12
Basic commands
82
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

NightelfData incomplete
8,525

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,131 2:32 4,263 5:05 6,394 7:37 8,525 10:10
Army3,060
Economy1,020
Production815
Technology690
Support2,940

Partial spend: actions with unknown prices are excluded.

Nightelf
6,165

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,131 2:32 4,263 5:05 6,394 7:37 8,525 10:10
Army2,490
Economy1,580
Production480
Technology50
Support1,565
10:10 / 10:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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