Replay
  • HumanRiplEy
    1. Archmage, level 4
    2. Mountain King, level 2
  • HumanGhostDragon
    1. Archmage, level 3
    2. Goblin Tinker, level 1
vs
Game length
00:08:37
Patch
1.32
Downloads
38
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 10, 2021 by Stowka
Game breakdown

RiplEy (RiplEy#21126)

213 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Peasant11
  • Footman10
  • Priest3
  • Spell Breaker1

Buildings

  • Farm6
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1

Upgrades

  • Lumber Harvesting
  • Priest Training

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration2

Control groups

Group 12456
Set 59 14 5 1 2
Used 114 40 117 97 28
Actions by type
Right clicks
684
Selections
408
Control group selections
396
Control groups set
81
Build and train orders
107
Abilities
23
Basic commands
96
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

GhostDragon (GhostDragon#210733)

90 APM

Heroes

  • ArchmageLevel 3
  • Goblin TinkerLevel 1

Units

  • Footman18
  • Peasant13

Buildings

  • Farm3
  • Barracks2
  • Arcane Vault2
  • Altar of Kings1
  • Keep1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • DefendLevel 2

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 12456
Set 5 4 2 1 1
Used 22 36 3 25 14
Actions by type
Right clicks
347
Selections
168
Control group selections
100
Control groups set
13
Build and train orders
72
Abilities
4
Basic commands
29
Item uses
0
Subgroup switches
0
Units removed from queue
5
Escape presses
0

Timeline

Human
5,305

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,326 2:09 2,653 4:18 3,979 6:27 5,305 8:37
Army1,970
Economy825
Production820
Technology390
Support1,300
HumanData incomplete
5,145

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,326 2:09 2,653 4:18 3,979 6:27 5,305 8:37
Army2,430
Economy975
Production500
Technology540
Support700

Partial spend: actions with unknown prices are excluded.

8:37 / 8:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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