Replay
  • HumanInspired
    1. Archmage, level 5
    2. Mountain King, level 5
  • OrcFischieee
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
vs
Game length
00:15:42
Patch
1.32
Downloads
49
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 10, 2021 by Stowka
Game breakdown

Inspired (Inspired#21581)

247 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5

Units

  • Peasant16
  • Rifleman11
  • Footman6
  • Priest6
  • Sorceress1

Buildings

  • Farm10
  • Arcane Tower4
  • Altar of Kings2
  • Barracks1
  • Scout Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • ArmorLevel 2

Items

  • Scroll of Regeneration3
  • Scroll of Healing2
  • Potion of Lesser Invulnerability1
  • Potion of Mana1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 54 10 12 2 2 6
Used 306 186 41 267 240 298
Actions by type
Right clicks
1200
Selections
636
Control group selections
1338
Control groups set
86
Build and train orders
174
Abilities
55
Basic commands
327
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Fischieee (fischieee#21977)

225 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 4

Units

  • Grunt10
  • Peon7
  • Shaman7
  • Troll Headhunter/Berserker6

Buildings

  • Orc Burrow5
  • Spirit Lodge2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1

Upgrades

  • Shaman Training
  • Reinforced Defenses
  • Armor

Items

  • Lesser Clarity Potion5
  • Healing Salve3
  • Scroll of Speed3
  • Potion of Lesser Invulnerability2
  • Scroll of Town Portal2
  • Scroll of Healing2

Control groups

Group 12456
Set 33 10 2 1 1
Used 408 268 138 33 149
Actions by type
Right clicks
1524
Selections
450
Control group selections
996
Control groups set
47
Build and train orders
108
Abilities
56
Basic commands
307
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
9,950

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,488 3:55 4,975 7:51 7,463 11:46 9,950 15:42
Army4,030
Economy1,200
Production670
Technology825
Support3,225
Orc
8,980

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,488 3:55 4,975 7:51 7,463 11:46 9,950 15:42
Army3,720
Economy525
Production660
Technology390
Support3,685
15:42 / 15:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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