Replay
  • Night ElfSonik
    1. Keeper of the Grove, level 9
  • HumanFish
    1. Archmage, level 7
    2. Blood Mage, level 4
vs
Game length
00:29:21
Patch
1.32
Downloads
143
Concealed Hill
Highlight
Silver highlight
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 8, 2021 by x3-DemoN
Game breakdown

Sonik (Sonik#21222)

258 APM

Heroes

  • Keeper of the GroveLevel 9

Units

  • Huntress34
  • Wisp29
  • Archer9

Buildings

  • Ancient Protector10
  • Moon Well6
  • Ancient of Wonders3
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Strength of the Moon
  • Moon Armor

Items

  • Lesser Clarity Potion2

Control groups

Group 123456
Set 93 21 1 2 3 1
Used 679 376 18 419 283 180
Actions by type
Right clicks
2646
Selections
1896
Control group selections
1955
Control groups set
121
Build and train orders
135
Abilities
172
Basic commands
578
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
8

Fish (Fish#14989)

244 APM

Heroes

  • ArchmageLevel 7
  • Blood MageLevel 4

Units

  • Peasant84
  • Footman31
  • Rifleman22
  • Priest10
  • Goblin Zeppelin2
  • Sorceress2

Buildings

  • Scout Tower13
  • Farm12
  • Arcane Tower6
  • Guard Tower6
  • Arcane Vault3
  • Altar of Kings2
  • Barracks2
  • Lumber Mill2
  • Blacksmith2
  • Town Hall1
  • Keep1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Gunpowder
  • Long Rifles
  • Backpack
  • Priest TrainingLevel 2

Items

  • Lesser Clarity Potion9
  • Potion of Mana5
  • Scroll of Regeneration4
  • Potion of Healing4
  • Scroll of Town Portal2
  • Dust of Appearance1
  • Staff of Teleportation1
  • Scroll of Healing1
  • Scroll of Protection1

Control groups

Group 123456
Set 888 252 38 40 2 3
Used 779 314 34 187 247 81
Actions by type
Right clicks
1679
Selections
1474
Control group selections
1642
Control groups set
1223
Build and train orders
515
Abilities
97
Basic commands
429
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
12

Timeline

Nightelf
13,395

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,575 7:20 13,150 14:40 19,725 22:00 26,300 29:21
Army7,800
Economy1,740
Production480
Technology50
Support3,325
Human
26,300

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,575 7:20 13,150 14:40 19,725 22:00 26,300 29:21
Army10,835
Economy6,685
Production830
Technology1,435
Support6,515
29:21 / 29:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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