Replay
  • UndeadTeRRoR
    1. Dreadlord, level 2
  • HumanThundeR
    1. Blood Mage, level 3
vs
Game length
00:05:32
Patch
1.32
Downloads
50
Terenas Stand LV
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 8, 2021 by Stowka
Game breakdown

TeRRoR (GoTeRRoR#2505)

419 APM

Heroes

  • DreadlordLevel 2

Units

  • Ghoul22
  • Acolyte11

Buildings

  • Nerubian Tower4
  • Ziggurat3
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Necropolis1

Items

  • Rod of Necromancy3
  • Sacrificial Skull3

Control groups

Group 123456
Set 52 29 1 1 1 1
Used 101 72 0 207 278 470
Actions by type
Right clicks
795
Selections
154
Control group selections
1128
Control groups set
85
Build and train orders
69
Abilities
10
Basic commands
39
Item uses
0
Subgroup switches
0
Units removed from queue
4
Escape presses
0

ThundeR (ThundeR#31281)

245 APM

Heroes

  • Blood MageLevel 3

Units

  • Peasant13
  • Footman6
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1

Buildings

  • Farm4
  • Altar of Kings2
  • Barracks2
  • Scout Tower2
  • Arcane Tower2
  • Town Hall1
  • Lumber Mill1

Items

  • Staff of Teleportation1

Control groups

Group 123567
Set 54 17 7 1 1 1
Used 67 50 33 135 33 167
Actions by type
Right clicks
326
Selections
254
Control group selections
485
Control groups set
81
Build and train orders
57
Abilities
13
Basic commands
101
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
5,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,463 1:23 2,925 2:46 4,388 4:09 5,850 5:32
Army2,640
Economy1,050
Production580
Technology400
Support1,180
Human
4,080

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,463 1:23 2,925 2:46 4,388 4:09 5,850 5:32
Army1,250
Economy1,360
Production680
Technology140
Support650
5:32 / 5:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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