Replay
  • HumanDaRk DrAg0n
    1. Archmage, level 4
    2. Pit Lord, level 3
  • HumanAmores
    1. Blood Mage, level 3
    2. Mountain King, level 2
vs
Game length
00:18:38
Patch
1.32
Downloads
53
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 7, 2021 by Stowka
Game breakdown

DaRk DrAg0n (DaRkDrAg0n#11635)

178 APM

Heroes

  • ArchmageLevel 4
  • Pit LordLevel 3

Units

  • Peasant12
  • Footman7
  • Spell Breaker6
  • Priest4
  • Mortar Team4

Buildings

  • Farm13
  • Arcane Tower3
  • Scout Tower2
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Workshop1
  • Guard Tower1
  • Town Hall1

Upgrades

  • Defend
  • Flare

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration2
  • Ivory Tower2
  • Potion of Healing1

Control groups

Group 12345
Set 96 46 21 5 4
Used 312 222 73 6 5
Actions by type
Right clicks
1654
Selections
576
Control group selections
618
Control groups set
172
Build and train orders
121
Abilities
19
Basic commands
75
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Amores (AMORESBR#1856)

98 APM

Heroes

  • Blood MageLevel 3
  • Mountain KingLevel 2

Units

  • Peasant52
  • Footman10
  • Knight2
  • Rifleman1

Buildings

  • Farm10
  • Scout Tower10
  • Guard Tower7
  • Arcane Vault3
  • Barracks3
  • Town Hall2
  • Altar of Kings1
  • Lumber Mill1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Castle1
  • Workshop1

Upgrades

  • Lumber Harvesting
  • SwordsLevel 2

Items

  • Scroll of Regeneration6
  • Potion of Healing4
  • Lesser Clarity Potion3
  • Potion of Mana3
  • Scroll of Town Portal2
  • Boots of Speed1
  • Mechanical Critter1

Control groups

Group 134
Set 32 2 3
Used 416 14 13
Actions by type
Right clicks
358
Selections
491
Control group selections
443
Control groups set
37
Build and train orders
168
Abilities
66
Basic commands
167
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
8,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,473 4:39 6,945 9:19 10,418 13:58 13,890 18:38
Army3,495
Economy1,285
Production780
Technology800
Support2,190
Human
13,890

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,473 4:39 6,945 9:19 10,418 13:58 13,890 18:38
Army2,045
Economy4,670
Production800
Technology1,240
Support5,135
18:38 / 18:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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