Replay
  • HumanMagrinDaIlha
    1. Archmage, level 3
    2. Mountain King, level 1
  • OrcDaRk DrAg0n
    1. Far Seer, level 4
    2. Tauren Chieftain, level 3
vs
Game length
00:11:22
Patch
1.32
Downloads
44
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 7, 2021 by Stowka
Game breakdown

MagrinDaIlha (Dünn#1417)

121 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1

Units

  • Peasant14
  • Footman7
  • Rifleman5
  • Priest3
  • Spell Breaker2

Buildings

  • Farm6
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Lumber Mill1

Upgrades

  • Lumber Harvesting
  • Gunpowder
  • Long Rifles

Items

  • Scroll of Regeneration2
  • Potion of Healing2
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 51 1 3 2 1
Used 97 6 8 23 8
Actions by type
Right clicks
637
Selections
295
Control group selections
142
Control groups set
58
Build and train orders
89
Abilities
3
Basic commands
123
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

DaRk DrAg0n (DaRkDrAg0n#11635)

183 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 3

Units

  • Troll Headhunter/Berserker10
  • Peon9
  • Shaman7

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Fortress1

Upgrades

  • Reinforced Defenses
  • Ranged WeaponsLevel 2
  • Troll Regeneration
  • Shaman Training
  • Armor
  • Berserker Upgrade

Items

  • Healing Salve2
  • Scroll of Speed1
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1
  • Potion of Invisibility1

Control groups

Group 12345
Set 90 23 4 1 2
Used 265 116 15 13 3
Actions by type
Right clicks
1115
Selections
303
Control group selections
412
Control groups set
120
Build and train orders
80
Abilities
21
Basic commands
25
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
6,760

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,690 2:50 3,380 5:41 5,070 8:31 6,760 11:22
Army2,805
Economy1,050
Production640
Technology465
Support1,800
Orc
6,540

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,690 2:50 3,380 5:41 5,070 8:31 6,760 11:22
Army2,260
Economy675
Production510
Technology890
Support2,205
11:22 / 11:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays