Replay
  • UndeadEdGE
    1. Dreadlord, level 5
vs
Game length
00:13:23
Patch
1.32
Downloads
60
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 7, 2021 by Stowka
Game breakdown

EdGE (EdGE#12479)

246 APM

Heroes

  • DreadlordLevel 5

Units

  • Ghoul19
  • Acolyte11

Buildings

  • Ziggurat12
  • Crypt2
  • Spirit Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Scroll of Healing1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 33 6 5 1 2
Used 249 98 377 330 47
Actions by type
Right clicks
1604
Selections
304
Control group selections
1101
Control groups set
47
Build and train orders
71
Abilities
31
Basic commands
40
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
8

DaRk DrAg0n (DaRkDrAg0n#11635)

166 APM

Heroes

  • DreadlordLevel 5

Units

  • Ghoul23
  • Acolyte10
  • Gargoyle5

Buildings

  • Ziggurat7
  • Crypt3
  • Nerubian Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Necropolis1

Upgrades

  • Creature AttackLevel 2
  • Unholy Strength
  • Unholy Armor

Items

  • Sacrificial Skull2
  • Rod of Necromancy2
  • Scroll of Protection2
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Potion of Invisibility1
  • Dust of Appearance1

Control groups

Group 12345
Set 85 25 17 1 3
Used 147 125 64 2 3
Actions by type
Right clicks
1082
Selections
400
Control group selections
341
Control groups set
131
Build and train orders
113
Abilities
23
Basic commands
61
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Undead
7,320

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,295 3:20 4,590 6:41 6,885 10:02 9,180 13:23
Army2,280
Economy825
Production580
Technology390
Support3,245
Undead
9,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,295 3:20 4,590 6:41 6,885 10:02 9,180 13:23
Army3,635
Economy975
Production780
Technology520
Support3,270
13:23 / 13:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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