Replay
  • Night ElfNiFi
    1. Warden, level 7
    2. Pandaren Brewmaster, level 6
  • HumanChanger
    1. Blood Mage, level 7
    2. Goblin Alchemist, level 5
    3. Paladin, level 5
vs
Game length
00:38:10
Patch
1.32
Downloads
70
Terenas Stand LV
Highlight
Silver highlight
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 7, 2021 by [FRA] NeSH
Game breakdown

NiFi (NiFi#2184)

172 APM

Heroes

  • WardenLevel 7
  • Pandaren BrewmasterLevel 6

Units

  • Wisp57
  • Dryad25
  • Archer6
  • Druid of the Claw6
  • Forest Troll Berserker4
  • Forest Troll Shadow Priest2
  • Goblin Shredder2
  • Ogre Mauler1
  • Mud Golem1
  • Faerie Dragon1

Buildings

  • Moon Well6
  • Tree of Life6
  • Ancient of Lore4
  • Ancient of Wonders3
  • Ancient Protector3
  • Altar of Elders2
  • Ancient of War2
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Reinforced Hides
  • Nature's Blessing

Items

  • Lesser Clarity Potion6
  • Potion of Mana4
  • Anti-magic Potion3
  • Moonstone2
  • Orb of Venom2
  • Staff of Teleportation1
  • Boots of Speed1
  • Staff of Preservation1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 123456
Set 8 1 164 60 11 1
Used 225 224 496 197 93 7
Actions by type
Right clicks
3065
Selections
1403
Control group selections
1242
Control groups set
245
Build and train orders
270
Abilities
140
Basic commands
110
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Changer (Changer#21493)

137 APM

Heroes

  • Blood MageLevel 7
  • Goblin AlchemistLevel 5
  • PaladinLevel 5

Units

  • Peasant31
  • Dragonhawk Rider9
  • Footman7
  • Knight4
  • Gryphon Rider3
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker2
  • Goblin Zeppelin2
  • Goblin Shredder1

Buildings

  • Farm11
  • Scout Tower10
  • Guard Tower5
  • Town Hall3
  • Gryphon Aviary3
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Castle1
  • Workshop1

Upgrades

  • MasonryLevel 2
  • Lumber HarvestingLevel 2
  • SwordsLevel 3
  • ArmorLevel 2
  • Animal War Training

Items

  • Lesser Clarity Potion4
  • Scroll of Regeneration3
  • Scroll of Healing3
  • Scroll of Town Portal2
  • Boots of Speed1
  • Dust of Appearance1
  • Staff of Sanctuary1

Control groups

Group 1234
Set 8 3 1 2
Used 225 117 150 2
Actions by type
Right clicks
2782
Selections
1394
Control group selections
494
Control groups set
14
Build and train orders
154
Abilities
257
Basic commands
39
Item uses
4
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Nightelf
21,905

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,476 9:32 10,953 19:05 16,429 28:37 21,905 38:10
Army8,655
Economy5,460
Production1,430
Technology925
Support5,435
Human
17,500

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,476 9:32 10,953 19:05 16,429 28:37 21,905 38:10
Army6,300
Economy3,480
Production900
Technology1,295
Support5,525
38:10 / 38:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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