Replay
  • HumanInspired
    1. Archmage, level 8
    2. Goblin Alchemist, level 7
  • HumanTekko
    1. Archmage, level 7
    2. Blood Mage, level 6
    3. Paladin, level 3
vs
Game length
00:47:04
Patch
1.32
Downloads
60
Autumn Leaves 1.6
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 30, 2021 by x3-DemoN
Game breakdown

Inspired (Inspired#21581)

259 APM

Heroes

  • ArchmageLevel 8
  • Goblin AlchemistLevel 7

Units

  • Peasant44
  • Spell Breaker21
  • Footman13
  • Priest9
  • Sorceress4

Buildings

  • Farm14
  • Arcane Vault5
  • Altar of Kings3
  • Scout Tower3
  • Arcane Tower3
  • Arcane Sanctum2
  • Town Hall2
  • Barracks1
  • Keep1
  • Lumber Mill1

Upgrades

  • Defend
  • Priest Training
  • Control Magic
  • Sorceress Training
  • Masonry

Items

  • Lesser Clarity Potion12
  • Potion of Mana5
  • Scroll of Regeneration3
  • Boots of Speed2
  • Scroll of Healing2
  • Tome of Retraining1

Control groups

Group 1234567
Set 109 33 8 5 1 4 2
Used 1479 1271 35 297 219 367 7
Actions by type
Right clicks
4314
Selections
2280
Control group selections
3675
Control groups set
162
Build and train orders
339
Abilities
524
Basic commands
892
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Tekko (Tekko1012#2394)

191 APM

Heroes

  • ArchmageLevel 7
  • Blood MageLevel 6
  • PaladinLevel 3

Units

  • Peasant54
  • Footman29
  • Spell Breaker23
  • Priest10

Buildings

  • Farm11
  • Scout Tower9
  • Arcane Tower7
  • Barracks2
  • Town Hall2
  • Arcane Sanctum2
  • Altar of Kings1
  • Lumber Mill1
  • Arcane Vault1
  • Keep1
  • Blacksmith1
  • Castle1
  • Workshop1

Upgrades

  • Lumber Harvesting
  • Priest Training
  • SwordsLevel 4
  • PlatingLevel 2

Items

  • Scroll of Regeneration7
  • Lesser Clarity Potion5
  • Potion of Healing2

Control groups

Group 123
Set 453 60 24
Used 1513 789 122
Actions by type
Right clicks
2897
Selections
1861
Control group selections
2424
Control groups set
537
Build and train orders
347
Abilities
205
Basic commands
720
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
19,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,258 11:52 10,515 23:44 15,773 35:36 21,030 47:29
Army8,105
Economy4,070
Production1,000
Technology755
Support5,745
HumanData incomplete
21,030

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,258 11:52 10,515 23:44 15,773 35:36 21,030 47:29
Army10,210
Economy4,820
Production940
Technology1,170
Support3,890

Partial spend: actions with unknown prices are excluded.

47:29 / 47:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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