Replay
  • OrcHitman
    1. Far Seer, level 3
    2. Tauren Chieftain, level 2
vs
Game length
00:08:04
Patch
1.32
Downloads
56
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 29, 2021 by Stowka
Game breakdown

Hitman (Ethereal#1992)

193 APM

Heroes

  • Far SeerLevel 3
  • Tauren ChieftainLevel 2

Units

  • Troll Headhunter/Berserker11
  • Peon8

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Fortress1
  • Beastiary1

Upgrades

  • Ranged WeaponsLevel 2
  • Troll Regeneration
  • Armor

Control groups

Group 1234
Set 29 3 2 5
Used 118 24 140 76
Actions by type
Right clicks
499
Selections
301
Control group selections
358
Control groups set
39
Build and train orders
198
Abilities
3
Basic commands
132
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Cloud (American player) (Cloud#16562)

194 APM

Heroes

  • Death KnightLevel 2
  • LichLevel 1

Units

  • Crypt Fiend5
  • Acolyte3
  • Ghoul2

Buildings

  • Ziggurat3
  • Tomb of Relics3
  • Altar of Darkness1
  • Crypt1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Creature Attack

Items

  • Rod of Necromancy2

Control groups

Group 13456
Set 37 1 1 1 1
Used 151 105 52 109 56
Actions by type
Right clicks
652
Selections
294
Control group selections
473
Control groups set
41
Build and train orders
32
Abilities
13
Basic commands
27
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Orc
4,735

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,184 2:01 2,368 4:02 3,551 6:03 4,735 8:04
Army1,485
Economy600
Production505
Technology740
Support1,405
Undead
4,310

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,184 2:01 2,368 4:02 3,551 6:03 4,735 8:04
Army1,315
Economy225
Production520
Technology745
Support1,505
8:04 / 8:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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