Replay
  • OrcCoopeR
    1. Far Seer, level 4
    2. Tauren Chieftain, level 3
  • HumanX3-DemoN
    1. Archmage, level 4
    2. Pandaren Brewmaster, level 2
vs
Game length
00:11:13
Patch
1.32
Downloads
30
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 26, 2021 by x3-DemoN
Game breakdown

CoopeR (CoopeR#22402)

192 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 3

Units

  • Troll Headhunter/Berserker10
  • Peon9
  • Shaman3
  • Troll Headhunter/Berserker2

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Fortress1

Upgrades

  • Ranged Weapons
  • Reinforced Defenses
  • Shaman TrainingLevel 2
  • Troll Regeneration
  • Berserker Upgrade

Items

  • Healing Salve4
  • Scroll of Speed2
  • Lesser Clarity Potion1
  • Scroll of Healing1

Control groups

Group 1235
Set 64 7 2 2
Used 225 33 0 3
Group 7890
Set 1 2 1 1
Used 19 151 172 91
Actions by type
Right clicks
750
Selections
314
Control group selections
694
Control groups set
80
Build and train orders
78
Abilities
32
Basic commands
171
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
0

X3-DemoN (AntiMonitor#21414)

197 APM

Heroes

  • ArchmageLevel 4
  • Pandaren BrewmasterLevel 2

Units

  • Footman13
  • Peasant10
  • Priest5
  • Sorceress5
  • Spell Breaker1

Buildings

  • Farm7
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • Defend
  • Priest TrainingLevel 2
  • Sorceress Training

Items

  • Potion of Healing1
  • Potion of Mana1
  • Lesser Clarity Potion1

Control groups

Group 123459
Set 116 40 6 4 1 2
Used 187 89 21 188 165 27
Actions by type
Right clicks
663
Selections
416
Control group selections
677
Control groups set
169
Build and train orders
104
Abilities
20
Basic commands
110
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Timeline

Orc
6,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,728 2:48 3,455 5:36 5,183 8:24 6,910 11:13
Army2,010
Economy675
Production510
Technology890
Support2,095
Human
6,910

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,728 2:48 3,455 5:36 5,183 8:24 6,910 11:13
Army3,420
Economy750
Production640
Technology540
Support1,560
11:13 / 11:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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