Replay
  • HumanHuaZhu
    1. Pandaren Brewmaster, level 7
    2. Blood Mage, level 4
    3. Paladin, level 4
  • HumanKKapstone
    1. Goblin Alchemist, level 9
    2. Pandaren Brewmaster, level 6
    3. Blood Mage, level 2
vs
Game length
00:38:25
Patch
1.32
Downloads
82
Terenas Stand LV
Highlight
Silver highlight
Game
1v1 on patch 1.32
File
.nwg
Uploaded
Jun 25, 2021 by x3-DemoN
Game breakdown

HuaZhu (本间芽衣子)

219 APM

Heroes

  • Pandaren BrewmasterLevel 7
  • Blood MageLevel 4
  • PaladinLevel 4

Units

  • Peasant18
  • Footman9
  • Knight7
  • Gryphon Rider5
  • Forest Troll Berserker4
  • Forest Troll Shadow Priest3
  • Priest3
  • Goblin Shredder2
  • Mud Golem1
  • Ogre Mauler1
  • Goblin Zeppelin1
  • Sorceress1

Buildings

  • Scout Tower25
  • Guard Tower14
  • Farm11
  • Arcane Tower4
  • Altar of Kings3
  • Town Hall3
  • Gryphon Aviary3
  • Barracks2
  • Castle2
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Defend
  • ArmorLevel 2
  • Animal War Training
  • Gunpowder
  • Storm Hammers
  • Priest Training
  • Swords
  • Masonry

Items

  • Lesser Clarity Potion7
  • Staff of Sanctuary3
  • Boots of Speed2
  • Scroll of Town Portal2
  • Staff of Teleportation1
  • Circlet of Nobility1
  • Scroll of Regeneration1
  • Potion of Healing1
  • Potion of Mana1
  • Tome of Retraining1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 700 8 6 5 1
Used 1121 67 120 99 105
Actions by type
Right clicks
3338
Selections
1918
Control group selections
1512
Control groups set
720
Build and train orders
290
Abilities
276
Basic commands
206
Item uses
16
Subgroup switches
0
Units removed from queue
1
Escape presses
0

KKapstone (kkapstone)

174 APM

Heroes

  • Goblin AlchemistLevel 9
  • Pandaren BrewmasterLevel 6
  • Blood MageLevel 2

Units

  • Peasant82
  • Footman10
  • Flying Machine10
  • Knight9
  • Forest Troll Berserker7
  • Forest Troll Shadow Priest4
  • Goblin Shredder3
  • Ogre Mauler2
  • Gryphon Rider2
  • Rifleman1

Buildings

  • Arcane Tower15
  • Scout Tower14
  • Farm9
  • Barracks3
  • Town Hall3
  • Arcane Vault2
  • Workshop2
  • Castle2
  • Altar of Kings1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Guard Tower1
  • Gryphon Aviary1

Upgrades

  • Defend
  • Lumber Harvesting
  • Flak CannonsLevel 2
  • SwordsLevel 4
  • Gunpowder
  • Animal War Training
  • MasonryLevel 2

Items

  • Lesser Clarity Potion16
  • Scroll of Regeneration12
  • Potion of Healing7
  • Potion of Mana6
  • Ivory Tower4
  • Boots of Speed2
  • Dust of Appearance2
  • Scroll of Healing2
  • Scroll of Town Portal2
  • Staff of Teleportation1
  • Staff of Sanctuary1

Control groups

Group 12345
Set 26 26 22 13 6
Used 1060 634 247 157 154
Actions by type
Right clicks
2097
Selections
1134
Control group selections
2252
Control groups set
93
Build and train orders
473
Abilities
187
Basic commands
332
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
20,885

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 7,525 9:36 15,050 19:12 22,575 28:48 30,100 38:25
Army7,890
Economy2,505
Production1,430
Technology2,700
Support6,360
HumanData incomplete
30,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 7,525 9:36 15,050 19:12 22,575 28:48 30,100 38:25
Army9,540
Economy7,305
Production1,080
Technology2,535
Support9,640

Partial spend: actions with unknown prices are excluded.

38:25 / 38:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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