Replay
  • HumanThundeR
    1. Archmage, level 5
    2. Mountain King, level 5
  • OrcXarbust
    1. Far Seer, level 4
    2. Firelord, level 4
vs
Game length
00:18:08
Patch
1.32
Downloads
34
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 22, 2021 by Stowka
Game breakdown

ThundeR (ThundeR#31281)

203 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5

Units

  • Peasant33
  • Footman21
  • Flying Machine9
  • Sorceress3
  • Priest3
  • Mortar Team3

Buildings

  • Farm9
  • Scout Tower8
  • Arcane Tower5
  • Guard Tower5
  • Altar of Kings3
  • Barracks2
  • Workshop2
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Gryphon Aviary1
  • Town Hall1
  • Arcane Vault1

Upgrades

  • Defend
  • Lumber Harvesting
  • Priest Training
  • Magic Sentry

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 123567
Set 87 65 14 3 1 1
Used 205 115 41 143 73 118
Actions by type
Right clicks
1244
Selections
935
Control group selections
695
Control groups set
171
Build and train orders
262
Abilities
32
Basic commands
259
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Xarbust (III#12891)

270 APM

Heroes

  • Far SeerLevel 4
  • FirelordLevel 4

Units

  • Peon14
  • Troll Headhunter/Berserker8
  • Wind Rider4
  • Raider3
  • Troll Batrider2
  • Grunt1
  • Goblin Zeppelin1

Buildings

  • Watch Tower4
  • Orc Burrow3
  • Beastiary3
  • Barracks2
  • Altar of Storms1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1

Upgrades

  • Reinforced Defenses
  • Spiked Barricades
  • Ranged Weapons
  • Ensnare
  • Troll Regeneration

Items

  • Healing Salve4
  • Scroll of Speed3
  • Scroll of Town Portal2
  • Lesser Clarity Potion1

Control groups

Group 1234567
Set 1 51 17 3 1 4 3
Used 727 935 83 261 228 166 26
Actions by type
Right clicks
1412
Selections
556
Control group selections
2426
Control groups set
80
Build and train orders
140
Abilities
83
Basic commands
147
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
13,130

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,283 4:32 6,565 9:04 9,848 13:36 13,130 18:08
Army5,145
Economy2,860
Production1,430
Technology1,220
Support2,475
Orc
8,705

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,283 4:32 6,565 9:04 9,848 13:36 13,130 18:08
Army3,440
Economy1,050
Production975
Technology540
Support2,700
18:08 / 18:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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