Replay
  • OrcShalks04
    1. Far Seer, level 2
    2. Tauren Chieftain, level 3
  • HumanK1nG 4v1L
    1. Archmage, level 2
    2. Mountain King, level 1
vs
Game length
00:10:36
Patch
1.32
Downloads
29
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 17, 2021 by Stowka
Game breakdown

Shalks04 (Shalks04#1249)

213 APM

Heroes

  • Far SeerLevel 2
  • Tauren ChieftainLevel 3

Units

  • Peon7
  • Troll Headhunter/Berserker5
  • Shaman4
  • Grunt3

Buildings

  • Orc Burrow6
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Great Hall1

Upgrades

  • Melee WeaponsLevel 2
  • Shaman Training

Items

  • Healing Salve1
  • Lesser Clarity Potion1
  • Scroll of Speed1

Control groups

Group 123456
Set 65 7 3 2 9 2
Used 151 8 30 101 227 180
Actions by type
Right clicks
1041
Selections
269
Control group selections
697
Control groups set
88
Build and train orders
54
Abilities
20
Basic commands
99
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

K1nG 4v1L (K1nG4v1L#1429)

172 APM

Heroes

  • ArchmageLevel 2
  • Mountain KingLevel 1

Units

  • Peasant8
  • Footman7
  • Rifleman5
  • Priest1

Buildings

  • Farm8
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Armor
  • Priest Training

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 125690
Set 138 3 1 3 1 2
Used 72 1 105 6 0 123
Actions by type
Right clicks
934
Selections
270
Control group selections
307
Control groups set
148
Build and train orders
62
Abilities
4
Basic commands
81
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Orc
5,395

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,349 2:39 2,698 5:18 4,046 7:57 5,395 10:36
Army1,795
Economy910
Production510
Technology315
Support1,865
Human
4,895

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,349 2:39 2,698 5:18 4,046 7:57 5,395 10:36
Army2,105
Economy600
Production490
Technology390
Support1,310
10:36 / 10:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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