Replay
  • OrcShalks04
    1. Far Seer, level 3
    2. Tauren Chieftain, level 3
  • HumanK1nG 4v1L
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:10:51
Patch
1.32
Downloads
28
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 17, 2021 by Stowka
Game breakdown

Shalks04 (Shalks04#1249)

204 APM

Heroes

  • Far SeerLevel 3
  • Tauren ChieftainLevel 3

Units

  • Peon7
  • Troll Headhunter/Berserker6
  • Shaman4
  • Grunt2

Buildings

  • Orc Burrow4
  • Voodoo Lounge2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Spirit Lodge1

Upgrades

  • Ranged Weapons
  • Melee WeaponsLevel 2
  • Shaman Training
  • Armor

Items

  • Healing Salve2
  • Lesser Clarity Potion2
  • Scroll of Speed2
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 54 6 4 2 8 2
Used 142 47 46 120 170 116
Actions by type
Right clicks
962
Selections
276
Control group selections
641
Control groups set
76
Build and train orders
85
Abilities
19
Basic commands
120
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

K1nG 4v1L (K1nG4v1L#1429)

175 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1

Units

  • Peasant8
  • Footman7
  • Rifleman7
  • Priest4
  • Sorceress1

Buildings

  • Farm7
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Gunpowder
  • Long Rifles
  • Priest Training

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 125690
Set 146 10 2 2 1 2
Used 83 9 36 3 4 57
Actions by type
Right clicks
1061
Selections
265
Control group selections
192
Control groups set
163
Build and train orders
72
Abilities
3
Basic commands
85
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Orc
5,375

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,520 2:42 3,040 5:25 4,560 8:08 6,080 10:51
Army1,730
Economy525
Production510
Technology315
Support2,295
Human
6,080

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,520 2:42 3,040 5:25 4,560 8:08 6,080 10:51
Army3,075
Economy600
Production490
Technology685
Support1,230
10:51 / 10:51
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays