Replay
  • HumanAmores
    1. Pandaren Brewmaster, level 4
  • HumanK1nG 4v1L
    1. Archmage, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:18:23
Patch
1.32
Downloads
48
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 16, 2021 by Stowka
Game breakdown

Amores (AMORESBR#1856)

99 APM

Heroes

  • Pandaren BrewmasterLevel 4

Units

  • Peasant14
  • Mortar Team12
  • Footman10
  • Goblin Zeppelin1

Buildings

  • Farm9
  • Scout Tower9
  • Workshop3
  • Altar of Kings2
  • Arcane Vault2
  • Guard Tower2
  • Barracks1
  • Arcane Tower1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Town Hall1

Upgrades

  • Masonry
  • Lumber Harvesting
  • GunpowderLevel 2

Items

  • Scroll of Regeneration6
  • Lesser Clarity Potion5
  • Potion of Healing3
  • Potion of Invisibility2
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Boots of Speed1
  • Potion of Mana1

Control groups

Group 1234
Set 38 2 2 3
Used 355 32 65 86
Actions by type
Right clicks
429
Selections
419
Control group selections
538
Control groups set
45
Build and train orders
107
Abilities
52
Basic commands
141
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
6

K1nG 4v1L (K1nG4v1L#1429)

156 APM

Heroes

  • ArchmageLevel 3
  • Naga Sea WitchLevel 2

Units

  • Peasant20
  • Footman7
  • Knight4
  • Priest3
  • Forest Troll Shadow Priest1

Buildings

  • Farm10
  • Castle2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Arcane Sanctum1
  • Lumber Mill1
  • Blacksmith1
  • Gryphon Aviary1

Upgrades

  • Lumber HarvestingLevel 2
  • Priest Training

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 125690
Set 163 16 2 2 1 3
Used 229 87 82 4 0 91
Actions by type
Right clicks
1431
Selections
416
Control group selections
493
Control groups set
187
Build and train orders
107
Abilities
5
Basic commands
167
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
11,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,760 4:35 5,520 9:11 8,280 13:47 11,040 18:23
Army3,750
Economy1,435
Production940
Technology530
Support4,385
Human
7,455

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,760 4:35 5,520 9:11 8,280 13:47 11,040 18:23
Army2,525
Economy1,500
Production630
Technology1,040
Support1,760
18:23 / 18:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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