Replay
  • Night ElfSmurf
    1. Pandaren Brewmaster, level 9
    2. Goblin Tinker, level 9
  • HumanCommander
    1. Archmage, level 7
    2. Mountain King, level 7
    3. Paladin, level 5
vs
Game length
00:37:16
Patch
1.32
Downloads
140
Turtle Rock
Highlight
Silver highlight
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 16, 2021 by Stowka
Game breakdown

Smurf (Wayfarer#21400)

210 APM

Heroes

  • Pandaren BrewmasterLevel 9
  • Goblin TinkerLevel 9

Units

  • Dryad36
  • Wisp35
  • Hippogryph22
  • Druid of the Claw9
  • Archer5
  • Druid of the Talon3

Buildings

  • Moon Well10
  • Tree of Life4
  • Ancient of Wonders3
  • Ancient of Lore2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Strength of the WildLevel 2
  • Mark of the ClawLevel 2
  • Reinforced Hides
  • Nature's Blessing
  • Well Spring

Items

  • Lesser Clarity Potion15
  • Moonstone7
  • Scroll of Healing5
  • Orb of Venom2
  • Staff of Preservation1
  • Boots of Speed1

Control groups

Group 12456
Set 357 62 10 1 1
Used 722 373 357 264 99
Actions by type
Right clicks
3444
Selections
1244
Control group selections
1815
Control groups set
431
Build and train orders
289
Abilities
510
Basic commands
3
Item uses
17
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Commander (bluecheese#2416)

277 APM

Heroes

  • ArchmageLevel 7
  • Mountain KingLevel 7
  • PaladinLevel 5

Units

  • Peasant33
  • Dragonhawk Rider13
  • Knight12
  • Footman9
  • Gryphon Rider8

Buildings

  • Farm14
  • Guard Tower11
  • Scout Tower10
  • Arcane Tower4
  • Town Hall2
  • Gryphon Aviary2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Castle1

Upgrades

  • DefendLevel 5
  • MasonryLevel 4
  • SwordsLevel 3
  • Animal War Training
  • Storm Hammers
  • ArmorLevel 5
  • PlatingLevel 2

Items

  • Lesser Clarity Potion9
  • Scroll of Regeneration6
  • Scroll of Healing6
  • Potion of Lesser Invulnerability5
  • Potion of Healing3
  • Ivory Tower3
  • Staff of Teleportation1
  • Staff of Sanctuary1
  • Scroll of Town Portal1

Control groups

Group 1234567
Set 267 11 17 4 1 7 3
Used 1086 117 43 914 490 633 19
Actions by type
Right clicks
3865
Selections
2017
Control group selections
3302
Control groups set
310
Build and train orders
444
Abilities
176
Basic commands
98
Item uses
21
Subgroup switches
0
Units removed from queue
1
Escape presses
7

Timeline

NightelfData incomplete
23,925

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,981 9:19 11,963 18:38 17,944 27:57 23,925 37:16
Army12,120
Economy3,460
Production790
Technology950
Support6,605

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
23,300

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,981 9:19 11,963 18:38 17,944 27:57 23,925 37:16
Army8,995
Economy3,245
Production620
Technology2,130
Support8,310

Partial spend: actions with unknown prices are excluded.

37:16 / 37:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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