Replay
  • HumanHawK
    1. Archmage, level 5
vs
Game length
00:08:47
Patch
1.32
Downloads
39
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 15, 2021 by x3-DemoN
Game breakdown

HawK (HawK#2797)

304 APM

Heroes

  • ArchmageLevel 5

Units

  • Peasant25
  • Footman8

Buildings

  • Farm5
  • Scout Tower5
  • Arcane Tower3
  • Altar of Kings2
  • Guard Tower2
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Defend
  • Lumber Harvesting

Items

  • Scroll of Regeneration2
  • Boots of Speed1
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 62 9 11 12
Used 374 193 252 219
Group 5678
Set 2 2 6 2
Used 131 2 16 32
Actions by type
Right clicks
645
Selections
447
Control group selections
1219
Control groups set
106
Build and train orders
80
Abilities
7
Basic commands
117
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

NovA (Iranian player) (NovA#27213)

285 APM

Heroes

  • Crypt LordLevel 3
  • Death KnightLevel 1

Units

  • Acolyte12
  • Ghoul11
  • Gargoyle1

Buildings

  • Ziggurat4
  • Crypt3
  • Nerubian Tower3
  • Altar of Darkness1
  • Tomb of Relics1
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy2
  • Staff of Teleportation2
  • Sacrificial Skull1
  • Boots of Speed1

Control groups

Group 123456
Set 28 10 1 3 1 6
Used 310 165 84 490 79 71
Actions by type
Right clicks
663
Selections
365
Control group selections
1199
Control groups set
49
Build and train orders
75
Abilities
17
Basic commands
83
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
6,240

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,560 2:11 3,120 4:23 4,680 6:35 6,240 8:47
Army1,080
Economy2,260
Production520
Technology820
Support1,560
Undead
5,865

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,560 2:11 3,120 4:23 4,680 6:35 6,240 8:47
Army1,495
Economy1,125
Production780
Technology620
Support1,845
8:47 / 8:47
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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