Replay
  • HumanAmores
    1. Blood Mage, level 1
  • UndeadVedrak
    1. Death Knight, level 3
    2. Lich, level 1
vs
Game length
00:07:56
Patch
1.32
Downloads
34
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 13, 2021 by Stowka
Game breakdown

Amores (AMORESBR#1856)

75 APM

Heroes

  • Blood MageLevel 1

Units

  • Peasant19

Buildings

  • Scout Tower8
  • Guard Tower6
  • Farm3
  • Cannon Tower2
  • Altar of Kings1
  • Lumber Mill1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Workshop1

Upgrades

  • Lumber Harvesting
  • MasonryLevel 2

Items

  • Ivory Tower4
  • Lesser Clarity Potion2
  • Potion of Healing1

Control groups

Group 13
Set 1 2
Used 148 7
Actions by type
Right clicks
152
Selections
177
Control group selections
155
Control groups set
3
Build and train orders
51
Abilities
8
Basic commands
5
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Vedrak (Vedrak#1375)

187 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 1

Units

  • Crypt Fiend5
  • Acolyte4
  • Ghoul2
  • Obsidian Statue1

Buildings

  • Ziggurat4
  • Altar of Darkness2
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1

Upgrades

  • Creature Attack
  • Web
  • Burrow

Items

  • Rod of Necromancy2
  • Potion of Healing1
  • Sacrificial Skull1

Control groups

Group 123456
Set 16 2 1 4 4 2
Used 125 102 2 89 96 8
Actions by type
Right clicks
638
Selections
240
Control group selections
422
Control groups set
29
Build and train orders
52
Abilities
12
Basic commands
52
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
4,590

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,164 1:59 2,328 3:58 3,491 5:57 4,655 7:56
Army0
Economy1,425
Production320
Technology1,150
Support1,695
Undead
4,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,164 1:59 2,328 3:58 3,491 5:57 4,655 7:56
Army1,515
Economy300
Production700
Technology545
Support1,595
7:56 / 7:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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