Replay
  • UndeadVedrak
    1. Dreadlord, level 5
  • HumanAmores
    1. Blood Mage, level 3
vs
Game length
00:14:38
Patch
1.32
Downloads
36
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 13, 2021 by Stowka
Game breakdown

Vedrak (Vedrak#1375)

158 APM

Heroes

  • DreadlordLevel 5

Units

  • Acolyte12
  • Ghoul7
  • Necromancer5
  • Meatwagon5
  • Obsidian Statue2
  • Goblin Zeppelin1

Buildings

  • Ziggurat6
  • Graveyard3
  • Slaughterhouse3
  • Crypt2
  • Tomb of Relics2
  • Temple of the Damned2
  • Spirit Tower2
  • Altar of Darkness1
  • Nerubian Tower1
  • Halls of the Dead1
  • Necropolis1
  • Black Citadel1
  • Boneyard1

Upgrades

  • Necromancer TrainingLevel 2
  • Exhume Corpses
  • Unholy Armor
  • Skeletal Mastery
  • Ghoul Frenzy
  • Disease Cloud

Items

  • Potion of Mana7
  • Rod of Necromancy2
  • Potion of Healing2
  • Sacrificial Skull1
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Invisibility1

Control groups

Group 1234567
Set 12 2 9 4 4 14 2
Used 96 67 29 111 106 23 0
Actions by type
Right clicks
1063
Selections
452
Control group selections
432
Control groups set
47
Build and train orders
130
Abilities
32
Basic commands
87
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
4

Amores (AMORESBR#1856)

84 APM

Heroes

  • Blood MageLevel 3

Units

  • Peasant36
  • Footman9

Buildings

  • Scout Tower20
  • Guard Tower11
  • Farm4
  • Arcane Tower4
  • Barracks1
  • Altar of Kings1
  • Lumber Mill1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Workshop1

Upgrades

  • Lumber Harvesting
  • Defend
  • Masonry

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Invisibility1
  • Potion of Lesser Invulnerability1

Control groups

Group 134
Set 16 3 1
Used 208 35 31
Actions by type
Right clicks
249
Selections
411
Control group selections
274
Control groups set
20
Build and train orders
91
Abilities
36
Basic commands
69
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Undead
12,155

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,039 3:39 6,078 7:19 9,116 10:58 12,155 14:38
Army3,355
Economy1,125
Production1,485
Technology1,510
Support4,680
Human
8,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,039 3:39 6,078 7:19 9,116 10:58 12,155 14:38
Army1,215
Economy3,085
Production480
Technology1,520
Support2,185
14:38 / 14:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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