Replay
  • OrcShalks04
    1. Far Seer, level 3
    2. Shadow Hunter, level 2
  • HumanAmores
    1. Blood Mage, level 2
vs
Game length
00:11:08
Patch
1.32
Downloads
41
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 10, 2021 by Stowka
Game breakdown

Shalks04 (Shalks04#1249)

185 APM

Heroes

  • Far SeerLevel 3
  • Shadow HunterLevel 2

Units

  • Peon7
  • Troll Headhunter/Berserker6
  • Demolisher4

Buildings

  • Orc Burrow4
  • Barracks2
  • Altar of Storms1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Ranged WeaponsLevel 2
  • Reinforced Defenses
  • Troll RegenerationLevel 2

Items

  • Scroll of Town Portal1
  • Lesser Clarity Potion1
  • Scroll of Speed1
  • Potion of Lesser Invulnerability1
  • Staff of Teleportation1

Control groups

Group 123456
Set 52 5 1 2 19 2
Used 190 9 0 123 208 140
Actions by type
Right clicks
802
Selections
273
Control group selections
670
Control groups set
81
Build and train orders
63
Abilities
18
Basic commands
121
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Amores (AMORESBR#1856)

88 APM

Heroes

  • Blood MageLevel 2

Units

  • Peasant29
  • Footman11

Buildings

  • Scout Tower10
  • Guard Tower7
  • Farm5
  • Town Hall2
  • Altar of Kings1
  • Barracks1
  • Arcane Tower1
  • Lumber Mill1

Upgrades

  • Lumber Harvesting

Items

  • Boots of Speed1

Control groups

Group 134
Set 9 2 1
Used 234 32 22
Actions by type
Right clicks
267
Selections
242
Control group selections
288
Control groups set
12
Build and train orders
68
Abilities
19
Basic commands
26
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Timeline

OrcData incomplete
5,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,625 2:47 3,250 5:34 4,875 8:21 6,500 11:08
Army1,690
Economy525
Production540
Technology815
Support1,995

Partial spend: actions with unknown prices are excluded.

Human
6,500

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,625 2:47 3,250 5:34 4,875 8:21 6,500 11:08
Army1,485
Economy2,945
Production340
Technology560
Support1,170
11:08 / 11:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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