Replay
  • OrcBFRjonathan
    1. Far Seer, level 2
    2. Tauren Chieftain, level 1
  • HumanAmores
    1. Mountain King, level 1
vs
Game length
00:08:26
Patch
1.32
Downloads
38
Tidehunters
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 9, 2021 by Stowka
Game breakdown

BFRjonathan (BFRjonathan#1207)

123 APM

Heroes

  • Far SeerLevel 2
  • Tauren ChieftainLevel 1

Units

  • Peon9
  • Grunt4
  • Raider2

Buildings

  • Orc Burrow3
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1

Upgrades

  • Ensnare

Items

  • Healing Salve3
  • Lesser Clarity Potion3

Control groups

Group 1234
Set 2 1 98 4
Used 4 2 184 16
Actions by type
Right clicks
359
Selections
222
Control group selections
206
Control groups set
105
Build and train orders
106
Abilities
7
Basic commands
3
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Amores (AMORESBR#1856)

99 APM

Heroes

  • Mountain KingLevel 1

Units

  • Peasant34

Buildings

  • Scout Tower10
  • Guard Tower8
  • Farm3
  • Lumber Mill1
  • Altar of Kings1
  • Arcane Vault1

Upgrades

  • Lumber HarvestingLevel 2

Items

  • Lesser Clarity Potion2
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Regeneration1

Control groups

Group 13
Set 8 3
Used 106 5
Actions by type
Right clicks
197
Selections
279
Control group selections
111
Control groups set
11
Build and train orders
76
Abilities
25
Basic commands
79
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Timeline

Orc
4,175

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,255 2:06 2,510 4:13 3,765 6:19 5,020 8:26
Army1,160
Economy675
Production650
Technology365
Support1,325
Human
5,020

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,255 2:06 2,510 4:13 3,765 6:19 5,020 8:26
Army0
Economy2,550
Production180
Technology560
Support1,730
8:26 / 8:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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