Replay
  • HumanFranCesc
    1. Mountain King, level 5
    2. Archmage, level 4
  • UndeadFormalUnreal
    1. Death Knight, level 4
    2. Lich, level 4
    3. Crypt Lord, level 2
vs
Game length
00:19:09
Patch
1.32
Downloads
94
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 6, 2021 by Stowka
Game breakdown

FranCesc (FranCesc#21526)

160 APM

Heroes

  • Mountain KingLevel 5
  • ArchmageLevel 4

Units

  • Peasant22
  • Rifleman16
  • Priest9
  • Footman6
  • Sorceress2
  • Flying Machine2

Buildings

  • Farm9
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Town Hall1
  • Arcane Tower1
  • Lumber Mill1
  • Guard Tower1
  • Workshop1

Upgrades

  • Long Rifles
  • Priest Training
  • Armor
  • Gunpowder

Items

  • Scroll of Healing3
  • Potion of Lesser Invulnerability2
  • Lesser Clarity Potion1
  • Scroll of Regeneration1
  • Dust of Appearance1
  • Scroll of Town Portal1
  • Potion of Healing1

Control groups

Group 12345
Set 57 33 5 4 2
Used 716 236 152 70 115
Actions by type
Right clicks
789
Selections
494
Control group selections
1289
Control groups set
101
Build and train orders
175
Abilities
24
Basic commands
259
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

FormalUnreal (TheLastEnvoy#2358)

243 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 4
  • Crypt LordLevel 2

Units

  • Abomination6
  • Acolyte5
  • Crypt Fiend5
  • Ghoul4
  • Obsidian Statue4
  • Goblin Zeppelin2

Buildings

  • Ziggurat7
  • Halls of the Dead2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Destroyer Form
  • Disease CloudLevel 2
  • Unholy StrengthLevel 3

Items

  • Rod of Necromancy4
  • Scroll of Town Portal4
  • Dust of Appearance1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 67 6 9 3 11
Used 793 587 170 132 137
Actions by type
Right clicks
1959
Selections
547
Control group selections
1819
Control groups set
96
Build and train orders
118
Abilities
75
Basic commands
221
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
12,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,070 4:58 6,140 9:56 9,210 14:54 12,280 19:52
Army5,815
Economy2,035
Production630
Technology535
Support3,265
UndeadData incomplete
11,005

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,070 4:58 6,140 9:56 9,210 14:54 12,280 19:52
Army4,275
Economy375
Production520
Technology1,240
Support4,595

Partial spend: actions with unknown prices are excluded.

19:52 / 19:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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