Replay
  • HumanHawK
    1. Archmage, level 4
    2. Goblin Alchemist, level 4
  • UndeadTeRRoR
    1. Dreadlord, level 3
    2. Death Knight, level 1
vs
Game length
00:15:17
Patch
1.32
Downloads
39
Autumn Leaves 1.6
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 5, 2021 by x3-DemoN
Game breakdown

HawK (HawK#2797)

314 APM

Heroes

  • ArchmageLevel 4
  • Goblin AlchemistLevel 4

Units

  • Peasant15
  • Rifleman10
  • Footman6
  • Mortar Team4
  • Priest3
  • Sorceress2

Buildings

  • Farm9
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Workshop1
  • Town Hall1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • Priest Training
  • GunpowderLevel 3
  • ArmorLevel 2
  • Lumber Harvesting

Items

  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 1234
Set 101 15 16 12
Used 809 530 399 263
Group 5678
Set 2 6 4 1
Used 163 14 8 21
Actions by type
Right clicks
1275
Selections
697
Control group selections
2207
Control groups set
157
Build and train orders
100
Abilities
39
Basic commands
268
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

TeRRoR (GoTeRRoR#2505)

352 APM

Heroes

  • DreadlordLevel 3
  • Death KnightLevel 1

Units

  • Acolyte19
  • Ghoul10
  • Crypt Fiend9
  • Obsidian Statue2

Buildings

  • Ziggurat6
  • Slaughterhouse3
  • Crypt2
  • Tomb of Relics2
  • Nerubian Tower2
  • Altar of Darkness1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 2
  • Creature Carapace
  • Burrow
  • Unholy Strength
  • Disease Cloud

Items

  • Rod of Necromancy4
  • Sacrificial Skull1
  • Potion of Mana1
  • Potion of Healing1
  • Circlet of Nobility1

Control groups

Group 123456
Set 122 48 1 4 1 1
Used 373 239 0 359 276 662
Actions by type
Right clicks
2231
Selections
747
Control group selections
1909
Control groups set
177
Build and train orders
110
Abilities
35
Basic commands
102
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
5

Timeline

Human
9,715

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,539 3:49 5,078 7:38 7,616 11:27 10,155 15:17
Army4,295
Economy1,510
Production630
Technology535
Support2,745
Undead
10,155

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,539 3:49 5,078 7:38 7,616 11:27 10,155 15:17
Army3,535
Economy1,425
Production1,000
Technology1,020
Support3,175
15:17 / 15:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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