Replay
  • HumanHawK
    1. Archmage, level 5
    2. Mountain King, level 1
  • UndeadTeRRoR
    1. Crypt Lord, level 7
vs
Game length
00:13:46
Patch
1.32
Downloads
46
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 5, 2021 by x3-DemoN
Game breakdown

HawK (HawK#2797)

269 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 1

Units

  • Peasant25
  • Footman9
  • Flying Machine7

Buildings

  • Scout Tower9
  • Farm5
  • Guard Tower4
  • Arcane Tower2
  • Town Hall2
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber HarvestingLevel 2
  • Defend
  • MasonryLevel 2
  • Flak Cannons

Items

  • Lesser Clarity Potion3
  • Potion of Healing3
  • Scroll of Regeneration2
  • Ivory Tower1
  • Potion of Mana1

Control groups

Group 1234
Set 134 32 11 4
Used 421 176 255 209
Group 5678
Set 5 3 2 2
Used 200 1 24 35
Actions by type
Right clicks
1045
Selections
696
Control group selections
1321
Control groups set
193
Build and train orders
136
Abilities
24
Basic commands
220
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

TeRRoR (GoTeRRoR#2505)

353 APM

Heroes

  • Crypt LordLevel 7

Units

  • Ghoul13
  • Gargoyle9
  • Acolyte8
  • Obsidian Statue2
  • Crypt Fiend2

Buildings

  • Ziggurat5
  • Crypt4
  • Nerubian Tower4
  • Halls of the Dead2
  • Graveyard2
  • Altar of Darkness1
  • Tomb of Relics1
  • Necropolis1
  • Slaughterhouse1

Upgrades

  • Creature Attack
  • WebLevel 2

Items

  • Scroll of Healing4
  • Rod of Necromancy2
  • Staff of Teleportation2
  • Potion of Mana2
  • Sacrificial Skull1

Control groups

Group 123456
Set 140 23 15 3 1 1
Used 321 185 122 396 297 647
Actions by type
Right clicks
1890
Selections
573
Control group selections
1968
Control groups set
183
Build and train orders
119
Abilities
15
Basic commands
64
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
4

Timeline

Human
9,265

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,653 3:26 5,305 6:53 7,958 10:19 10,610 13:46
Army1,915
Economy2,645
Production620
Technology1,350
Support2,735
UndeadData incomplete
10,610

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,653 3:26 5,305 6:53 7,958 10:19 10,610 13:46
Army3,965
Economy825
Production1,120
Technology1,190
Support3,510

Partial spend: actions with unknown prices are excluded.

13:46 / 13:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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