Replay
  • HumanHawK
    1. Archmage, level 2
  • UndeadTeRRoR
    1. Dreadlord, level 2
vs
Game length
00:05:06
Patch
1.32
Downloads
49
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 5, 2021 by x3-DemoN
Game breakdown

HawK (HawK#2797)

357 APM

Heroes

  • ArchmageLevel 2

Units

  • Peasant11
  • Footman5

Buildings

  • Farm4
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Scout Tower1
  • Arcane Tower1

Items

  • Dust of Appearance1

Control groups

Group 1234
Set 36 9 11 20
Used 164 72 246 198
Group 5678
Set 2 4 10 2
Used 129 0 13 26
Actions by type
Right clicks
496
Selections
258
Control group selections
848
Control groups set
94
Build and train orders
39
Abilities
1
Basic commands
51
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

TeRRoR (GoTeRRoR#2505)

433 APM

Heroes

  • DreadlordLevel 2

Units

  • Ghoul10
  • Acolyte4

Buildings

  • Ziggurat4
  • Crypt2
  • Halls of the Dead2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 12456
Set 57 20 1 1 1
Used 67 116 173 275 524
Actions by type
Right clicks
684
Selections
169
Control group selections
1155
Control groups set
80
Build and train orders
40
Abilities
8
Basic commands
35
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
3,055

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 966 1:16 1,933 2:33 2,899 3:49 3,865 5:06
Army675
Economy825
Production340
Technology390
Support825
Undead
3,865

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 966 1:16 1,933 2:33 2,899 3:49 3,865 5:06
Army1,200
Economy300
Production580
Technology640
Support1,145
5:06 / 5:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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