Replay
  • HumanOrbiti
    1. Archmage, level 5
    2. Mountain King, level 4
  • UndeadReyenir
    1. Dreadlord, level 8
vs
Game length
00:17:56
Patch
1.32
Downloads
50
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 31, 2021 by Stowka
Game breakdown

Orbiti (Orbiti#2520)

78 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4

Units

  • Rifleman15
  • Peasant9
  • Footman6
  • Priest3
  • Sorceress1

Buildings

  • Farm9
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Arcane Sanctum1
  • Castle1
  • Lumber Mill1
  • Workshop1

Upgrades

  • Defend
  • Gunpowder
  • Long Rifles

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Mana1

Control groups

Group 123
Set 45 1 4
Used 111 69 23
Actions by type
Right clicks
574
Selections
265
Control group selections
203
Control groups set
50
Build and train orders
98
Abilities
21
Basic commands
133
Item uses
4
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Reyenir (Reyenir#2169)

199 APM

Heroes

  • DreadlordLevel 8

Units

  • Ghoul18
  • Acolyte11
  • Obsidian Statue3
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker1

Buildings

  • Ziggurat6
  • Crypt3
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Unholy Strength
  • Unholy Armor
  • Cannibalize
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Potion of Mana2
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 1234678
Set 66 3 7 1 4 9 3
Used 345 162 84 4 33 12 47
Actions by type
Right clicks
1988
Selections
446
Control group selections
687
Control groups set
93
Build and train orders
103
Abilities
51
Basic commands
137
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
8,930

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,233 4:29 4,465 8:58 6,698 13:27 8,930 17:56
Army4,445
Economy675
Production630
Technology975
Support2,205
UndeadData incomplete
8,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,233 4:29 4,465 8:58 6,698 13:27 8,930 17:56
Army3,395
Economy825
Production920
Technology965
Support2,745

Partial spend: actions with unknown prices are excluded.

17:56 / 17:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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