Replay
  • UndeadLeX
    1. Death Knight, level 4
    2. Lich, level 4
    3. Dark Ranger, level 3
  • HumanMisterWinner
    1. Archmage, level 5
    2. Mountain King, level 3
    3. Paladin, level 2
vs
Game length
00:16:12
Patch
1.32
Downloads
38
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 30, 2021 by Stowka
Game breakdown

LeX (LeX#25226)

307 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 4
  • Dark RangerLevel 3

Units

  • Crypt Fiend13
  • Acolyte9
  • Obsidian Statue4
  • Ghoul3
  • Banshee3

Buildings

  • Ziggurat7
  • Nerubian Tower3
  • Crypt2
  • Tomb of Relics2
  • Altar of Darkness1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1
  • Necropolis1

Upgrades

  • Burrow
  • Destroyer Form
  • Web
  • Creature CarapaceLevel 2
  • Creature AttackLevel 4
  • Banshee TrainingLevel 2

Items

  • Rod of Necromancy5
  • Sacrificial Skull2
  • Orb of Corruption2
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 54 12 6 7 1 4
Used 780 500 101 364 8 14
Actions by type
Right clicks
1590
Selections
1022
Control group selections
1767
Control groups set
84
Build and train orders
244
Abilities
67
Basic commands
134
Item uses
10
Subgroup switches
0
Units removed from queue
2
Escape presses
2

MisterWinner (MisterWinner#21670)

186 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 3
  • PaladinLevel 2

Units

  • Peasant12
  • Footman5
  • Flying Machine5
  • Knight5
  • Gryphon Rider5

Buildings

  • Farm8
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1
  • Castle1
  • Workshop1
  • Gryphon Aviary1

Upgrades

  • Flying Machine Bombs
  • Animal War Training
  • Storm Hammers
  • Swords

Items

  • Scroll of Regeneration5
  • Staff of Sanctuary1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1
  • Potion of Healing1

Control groups

Group 123456
Set 110 7 37 7 2 4
Used 259 25 194 121 318 54
Actions by type
Right clicks
849
Selections
498
Control group selections
971
Control groups set
167
Build and train orders
134
Abilities
39
Basic commands
295
Item uses
8
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

UndeadData incomplete
11,865

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,966 4:03 5,933 8:06 8,899 12:09 11,865 16:12
Army4,420
Economy900
Production875
Technology1,245
Support4,425

Partial spend: actions with unknown prices are excluded.

Human
9,030

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,966 4:03 5,933 8:06 8,899 12:09 11,865 16:12
Army3,800
Economy900
Production620
Technology1,150
Support2,560
16:12 / 16:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays