Replay
  • HumanLeqi
    1. Archmage, level 5
    2. Mountain King, level 4
  • OrcWudaoOC
    1. Far Seer, level 5
    2. Tauren Chieftain, level 7
vs
Game length
00:12:14
Patch
1.32
Downloads
51
Tidehunters
Game
1v1 on patch 1.32
File
.nwg
Uploaded
May 25, 2021 by Stowka
Game breakdown

Leqi (匚匚丶MeteoR)

223 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4

Units

  • Peasant9
  • Rifleman5
  • Footman4
  • Sorceress4
  • Priest3
  • Spell Breaker3

Buildings

  • Farm9
  • Arcane Sanctum2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Blacksmith1

Upgrades

  • Gunpowder
  • Long RiflesLevel 2
  • Priest Training
  • Control Magic
  • Sorceress Training

Items

  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 1234
Set 50 5 9 5
Used 265 14 151 37
Group 5678
Set 7 2 1 1
Used 35 263 127 247
Actions by type
Right clicks
787
Selections
464
Control group selections
1139
Control groups set
80
Build and train orders
97
Abilities
31
Basic commands
69
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
0

WudaoOC (wudao—OC)

201 APM

Heroes

  • Far SeerLevel 5
  • Tauren ChieftainLevel 7

Units

  • Troll Headhunter/Berserker9
  • Peon7
  • Shaman5
  • Kodo Beast4
  • Raider1

Buildings

  • Orc Burrow5
  • Stronghold2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Beastiary1
  • Great Hall1

Upgrades

  • Ensnare
  • Shaman Training

Items

  • Healing Salve4
  • Scroll of Speed3
  • Potion of Lesser Invulnerability2
  • Lesser Clarity Potion1
  • Scroll of Healing1

Control groups

Group 1234567
Set 26 19 4 3 3 2 2
Used 451 212 141 4 0 3 2
Actions by type
Right clicks
1019
Selections
374
Control group selections
813
Control groups set
59
Build and train orders
89
Abilities
48
Basic commands
10
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

HumanData incomplete
6,940

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,929 3:03 3,858 6:07 5,786 9:10 7,715 12:14
Army3,235
Economy675
Production640
Technology540
Support1,850

Partial spend: actions with unknown prices are excluded.

Orc
7,715

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,929 3:03 3,858 6:07 5,786 9:10 7,715 12:14
Army3,065
Economy910
Production655
Technology680
Support2,405
12:14 / 12:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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