Replay
  • HumanFQQ
    1. Archmage, level 7
    2. Mountain King, level 5
    3. Paladin, level 2
  • HumanBike
    1. Archmage, level 5
    2. Mountain King, level 5
    3. Paladin, level 3
vs
Game length
00:29:38
Patch
1.32
Downloads
218
Northern Isles
Highlight
Gold highlight
Game
1v1 on patch 1.32
File
.nwg
Uploaded
Jun 10, 2021 by Stowka
Game breakdown

FQQ (永歲飄零夜)

216 APM

Heroes

  • ArchmageLevel 7
  • Mountain KingLevel 5
  • PaladinLevel 2

Units

  • Peasant28
  • Flying Machine11
  • Dragonhawk Rider9
  • Knight3
  • Goblin Shredder2
  • Sorceress2
  • Goblin Sapper1
  • Priest1
  • Gryphon Rider1

Buildings

  • Farm8
  • Scout Tower5
  • Arcane Vault3
  • Castle3
  • Keep2
  • Guard Tower2
  • Blacksmith2
  • Workshop2
  • Altar of Kings1
  • Arcane Tower1
  • Lumber Mill1
  • Gryphon Aviary1
  • Arcane Sanctum1
  • Barracks1

Upgrades

  • Priest Training
  • Flak Cannons
  • GunpowderLevel 2
  • Flying Machine BombsLevel 2
  • Sorceress Training

Items

  • Lesser Clarity Potion5
  • Scroll of Regeneration4
  • Potion of Healing2
  • Staff of Sanctuary2
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1

Control groups

Group 12456
Set 698 32 3 52 56
Used 605 127 20 241 161
Actions by type
Right clicks
2455
Selections
1161
Control group selections
1154
Control groups set
841
Build and train orders
272
Abilities
121
Basic commands
309
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
15

Bike (你还要啥自)

181 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5
  • PaladinLevel 3

Units

  • Peasant13
  • Dragonhawk Rider12
  • Footman5
  • Knight5
  • Goblin Zeppelin2
  • Siege Engine2
  • Siege Engine1

Buildings

  • Farm10
  • Scout Tower5
  • Altar of Kings2
  • Barracks2
  • Arcane Tower2
  • Arcane Vault2
  • Gryphon Aviary2
  • Workshop2
  • Town Hall2
  • Guard Tower2
  • Keep1
  • Lumber Mill1
  • Castle1
  • Blacksmith1

Upgrades

  • Lumber HarvestingLevel 2
  • Cloud
  • Animal War Training
  • Barrage
  • Plating

Items

  • Lesser Clarity Potion5
  • Scroll of Regeneration2
  • Staff of Sanctuary2
  • Potion of Lesser Invulnerability2
  • Scroll of Town Portal1

Control groups

Group 123456
Set 1 68 10 2 14 3
Used 801 325 512 483 212 6
Actions by type
Right clicks
1531
Selections
646
Control group selections
2339
Control groups set
98
Build and train orders
205
Abilities
108
Basic commands
327
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

HumanData incomplete
14,670

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,668 7:24 7,335 14:49 11,003 22:13 14,670 29:38
Army5,325
Economy2,100
Production910
Technology2,180
Support4,155

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
12,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,668 7:24 7,335 14:49 11,003 22:13 14,670 29:38
Army5,170
Economy1,745
Production1,240
Technology1,185
Support3,595

Partial spend: actions with unknown prices are excluded.

29:38 / 29:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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