Replay
  • HumanThundeR
    1. Mountain King, level 3
    2. Blood Mage, level 3
  • Night Elf舜天战斗
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
vs
Game length
00:13:45
Patch
1.32
Downloads
36
Northern Isles
Game
1v1 on patch 1.32
File
.nwg
Uploaded
May 25, 2021 by Stowka
Game breakdown

ThundeR (8ThundeR8)

275 APM

Heroes

  • Mountain KingLevel 3
  • Blood MageLevel 3

Units

  • Peasant9
  • Footman6
  • Dragonhawk Rider5
  • Mortar Team4
  • Goblin Zeppelin2

Buildings

  • Farm7
  • Scout Tower4
  • Guard Tower3
  • Arcane Tower3
  • Altar of Kings2
  • Blacksmith2
  • Barracks1
  • Lumber Mill1
  • Keep1
  • Workshop1
  • Gryphon Aviary1
  • Arcane Vault1
  • Town Hall1

Upgrades

  • Lumber Harvesting
  • Defend
  • Gunpowder
  • MasonryLevel 2

Items

  • Ivory Tower2
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Healing1

Control groups

Group 1234567
Set 113 103 2 14 1 1 1
Used 287 317 39 76 176 72 196
Actions by type
Right clicks
1357
Selections
638
Control group selections
1163
Control groups set
235
Build and train orders
127
Abilities
45
Basic commands
149
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

舜天战斗 (诸葛大力)

169 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 3

Units

  • Wisp17
  • Druid of the Claw5
  • Faerie Dragon4
  • Archer3
  • Huntress3

Buildings

  • Moon Well7
  • Ancient of Wind3
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Lore2
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 2

Items

  • Boots of Speed1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 1234
Set 26 10 2 1
Used 286 93 105 146
Actions by type
Right clicks
895
Selections
400
Control group selections
630
Control groups set
39
Build and train orders
67
Abilities
45
Basic commands
196
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
8,000

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,111 3:26 4,223 6:52 6,334 10:18 8,445 13:45
Army3,010
Economy1,060
Production800
Technology890
Support2,240
Nightelf
8,445

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,111 3:26 4,223 6:52 6,334 10:18 8,445 13:45
Army2,870
Economy1,020
Production1,420
Technology650
Support2,485
13:45 / 13:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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