Replay
  • UndeadHappy
    1. Death Knight, level 5
    2. Lich, level 4
    3. Dark Ranger, level 3
  • OrcCoopeR
    1. Blademaster, level 4
    2. Shadow Hunter, level 4
    3. Tauren Chieftain, level 2
vs
Game length
00:13:33
Patch
1.32
Downloads
73
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 25, 2021 by Stowka
Game breakdown

Happy (Happy#2384)

367 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 4
  • Dark RangerLevel 3

Units

  • Crypt Fiend8
  • Obsidian Statue5
  • Banshee4
  • Acolyte3
  • Ghoul2

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Nerubian Tower1
  • Temple of the Damned1

Upgrades

  • Burrow
  • Creature AttackLevel 3
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Dust of Appearance2
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 44 40 1 23 29
Used 732 338 90 304 314
Group 67890
Set 37 11 2 9 9
Used 2 0 0 2 0
Actions by type
Right clicks
1250
Selections
1101
Control group selections
1782
Control groups set
205
Build and train orders
143
Abilities
61
Basic commands
371
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
1

CoopeR (CoopeR#22402)

180 APM

Heroes

  • BlademasterLevel 4
  • Shadow HunterLevel 4
  • Tauren ChieftainLevel 2

Units

  • Peon7
  • Kodo Beast3
  • Troll Headhunter/Berserker3
  • Grunt2
  • Raider2
  • Spirit Walker2
  • Forest Troll Berserker1
  • Troll Headhunter/Berserker1

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1
  • Fortress1
  • War Mill1
  • Tauren Totem1

Upgrades

  • Ensnare
  • War Drums Damage Increase
  • Berserker Upgrade
  • Reinforced Defenses
  • Spirit Walker Training

Items

  • Healing Salve6
  • Lesser Clarity Potion4
  • Scroll of Speed3
  • Circlet of Nobility1
  • Orb of Lightning1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1

Control groups

Group 1235
Set 42 18 9 2
Used 234 117 13 1
Group 7890
Set 2 22 1 1
Used 31 137 178 149
Actions by type
Right clicks
791
Selections
348
Control group selections
860
Control groups set
97
Build and train orders
93
Abilities
56
Basic commands
150
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
8,045

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,011 3:23 4,023 6:46 6,034 10:09 8,045 13:33
Army3,580
Economy225
Production675
Technology895
Support2,670
OrcData incomplete
7,470

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,011 3:23 4,023 6:46 6,034 10:09 8,045 13:33
Army2,700
Economy525
Production640
Technology940
Support2,665

Partial spend: actions with unknown prices are excluded.

13:33 / 13:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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