Replay
  • OrcCoopeR
    1. Blademaster, level 3
    2. Shadow Hunter, level 3
  • HumanRaVeN
    1. Archmage, level 2
    2. Mountain King, level 1
vs
Game length
00:09:42
Patch
1.32
Downloads
24
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 25, 2021 by Stowka
Game breakdown

CoopeR (CoopeR#22402)

185 APM

Heroes

  • BlademasterLevel 3
  • Shadow HunterLevel 3

Units

  • Peon8
  • Grunt3
  • Spirit Walker2
  • Raider2
  • Kodo Beast1

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Tauren Totem1
  • Beastiary1
  • War Mill1
  • Great Hall1

Upgrades

  • Ensnare
  • Spirit Walker Training
  • Reinforced Defenses
  • Berserker Strength
  • Pillage

Items

  • Healing Salve5
  • Scroll of Speed3
  • Lesser Clarity Potion2
  • Circlet of Nobility1

Control groups

Group 1235
Set 35 11 9 1
Used 188 69 15 0
Group 7890
Set 1 36 1 1
Used 18 89 130 104
Actions by type
Right clicks
622
Selections
239
Control group selections
613
Control groups set
95
Build and train orders
57
Abilities
43
Basic commands
91
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

RaVeN (RaVeN#212265)

221 APM

Heroes

  • ArchmageLevel 2
  • Mountain KingLevel 1

Units

  • Peasant8
  • Footman6
  • Priest3
  • Sorceress3
  • Spell Breaker2

Buildings

  • Farm7
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • Sorceress Training

Items

  • Ivory Tower2
  • Staff of Teleportation1
  • Boots of Speed1
  • Dust of Appearance1
  • Lesser Clarity Potion1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 69 6 2 2 2 2
Used 234 75 162 162 98 14
Actions by type
Right clicks
885
Selections
229
Control group selections
745
Control groups set
83
Build and train orders
67
Abilities
22
Basic commands
56
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Orc
5,835

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,459 2:25 2,918 4:51 4,376 7:16 5,835 9:42
Army1,605
Economy985
Production640
Technology565
Support2,040
Human
5,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,459 2:25 2,918 4:51 4,376 7:16 5,835 9:42
Army2,110
Economy600
Production820
Technology390
Support1,745
9:42 / 9:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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