Replay
  • HumanFeeLx
    1. Archmage, level 8
    2. Mountain King, level 2
    3. Paladin, level 1
  • HumanAg3nt
    1. Archmage, level 9
    2. Mountain King, level 3
    3. Paladin, level 3
vs
Game length
00:16:34
Patch
1.32
Downloads
101
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 23, 2021 by Stowka
Game breakdown

FeeLx (FeeLx#21830)

259 APM

Heroes

  • ArchmageLevel 8
  • Mountain KingLevel 2
  • PaladinLevel 1

Units

  • Peasant18
  • Footman14
  • Priest7
  • Knight6
  • Mortar Team4

Buildings

  • Farm11
  • Scout Tower3
  • Barracks2
  • Arcane Tower2
  • Altar of Kings1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Arcane Sanctum1
  • Guard Tower1
  • Workshop1

Upgrades

  • Defend
  • Lumber HarvestingLevel 2
  • Priest TrainingLevel 2
  • Fragmentation Shards
  • Animal War Training
  • Swords
  • Flare
  • Plating

Items

  • Lesser Clarity Potion5
  • Scroll of Regeneration3
  • Potion of Healing3
  • Staff of Sanctuary1
  • Tome of Retraining1

Control groups

Group 1234
Set 56 9 10 4
Used 631 208 51 288
Group 5670
Set 4 1 3 15
Used 465 29 175 6
Actions by type
Right clicks
1139
Selections
642
Control group selections
1853
Control groups set
102
Build and train orders
192
Abilities
45
Basic commands
245
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Ag3nt (ag3nt#21617)

206 APM

Heroes

  • ArchmageLevel 9
  • Mountain KingLevel 3
  • PaladinLevel 3

Units

  • Peasant20
  • Footman17
  • Knight8
  • Priest6

Buildings

  • Farm13
  • Scout Tower3
  • Arcane Tower3
  • Barracks2
  • Keep2
  • Arcane Sanctum2
  • Altar of Kings1
  • Town Hall1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Castle1

Upgrades

  • Defend
  • Lumber Harvesting
  • Priest TrainingLevel 2
  • SwordsLevel 2
  • Animal War Training
  • PlatingLevel 2

Items

  • Lesser Clarity Potion5
  • Scroll of Regeneration3
  • Scroll of Healing2
  • Staff of Sanctuary2
  • Tome of Retraining1
  • Potion of Lesser Invulnerability1
  • Potion of Mana1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 78 16 1 3
Used 257 129 6 82
Group 5790
Set 3 2 2 41
Used 22 11 165 215
Actions by type
Right clicks
1113
Selections
662
Control group selections
887
Control groups set
146
Build and train orders
233
Abilities
62
Basic commands
226
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
12,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,564 4:08 7,128 8:17 10,691 12:25 14,255 16:34
Army5,025
Economy1,735
Production790
Technology1,265
Support3,735
Human
14,255

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,564 4:08 7,128 8:17 10,691 12:25 14,255 16:34
Army5,065
Economy1,885
Production800
Technology1,485
Support5,020
16:34 / 16:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays