Replay
  • Night ElfDise
    1. Warden, level 7
    2. Goblin Tinker, level 4
  • HumanThorZaIN
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 2
vs
Game length
00:20:25
Patch
1.32
Downloads
62
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 17, 2021 by x3-DemoN
Game breakdown

Dise (DiSe22#2860)

229 APM

Heroes

  • WardenLevel 7
  • Goblin TinkerLevel 4

Units

  • Wisp22
  • Druid of the Claw8
  • Dryad7
  • Archer5
  • Faerie Dragon4
  • Goblin Shredder1
  • Hippogryph1

Buildings

  • Moon Well8
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Life2
  • Ancient of Wind2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Strength of the WildLevel 2
  • Reinforced Hides
  • Nature's Blessing
  • Mark of the Claw
  • Backpack

Items

  • Moonstone6
  • Anti-magic Potion5
  • Staff of Teleportation3
  • Lesser Clarity Potion3
  • Boots of Speed1
  • Orb of Venom1
  • Tome of Retraining1
  • Potion of Mana1
  • Staff of Preservation1

Control groups

Group 1234567
Set 48 30 14 3 1 3 1
Used 199 302 93 294 152 173 10
Actions by type
Right clicks
1997
Selections
791
Control group selections
1223
Control groups set
100
Build and train orders
182
Abilities
152
Basic commands
142
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
7

ThorZaIN (ThorZaIN#1694)

243 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3
  • PaladinLevel 2

Units

  • Peasant27
  • Footman8
  • Priest6
  • Mortar Team6
  • Rifleman4
  • Sorceress3
  • Spell Breaker3
  • Flying Machine3
  • Goblin Zeppelin1

Buildings

  • Farm12
  • Scout Tower4
  • Arcane Tower3
  • Arcane Sanctum3
  • Altar of Kings2
  • Town Hall2
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Guard Tower1
  • Castle1
  • Workshop1

Upgrades

  • Defend
  • Lumber Harvesting
  • Priest TrainingLevel 2
  • Long Rifles
  • Fragmentation Shards
  • Flak Cannons
  • Sorceress TrainingLevel 2
  • Flare
  • Plating
  • Swords

Items

  • Scroll of Town Portal2
  • Scroll of Healing2
  • Tome of Retraining2
  • Staff of Teleportation1
  • Potion of Healing1
  • Staff of Sanctuary1

Control groups

Group 12345
Set 37 37 6 1 1
Used 321 390 169 184 38
Group 6890
Set 1 1 2 2
Used 37 9 91 204
Actions by type
Right clicks
1850
Selections
998
Control group selections
1443
Control groups set
88
Build and train orders
163
Abilities
138
Basic commands
203
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Nightelf
13,990

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,819 5:06 7,638 10:12 11,456 15:18 15,275 20:25
Army4,860
Economy2,000
Production940
Technology1,050
Support5,140
Human
15,275

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,819 5:06 7,638 10:12 11,456 15:18 15,275 20:25
Army5,440
Economy2,795
Production1,110
Technology1,385
Support4,545
20:25 / 20:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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