Replay
  • HumanThorZaIN
    1. Archmage, level 4
  • Night ElfSonik
    1. Warden, level 5
    2. Dark Ranger, level 2
vs
Game length
00:12:07
Patch
1.32
Downloads
43
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 17, 2021 by x3-DemoN
Game breakdown

ThorZaIN (ThorZaIN#1694)

225 APM

Heroes

  • ArchmageLevel 4

Units

  • Peasant33
  • Footman22

Buildings

  • Farm5
  • Altar of Kings2
  • Scout Tower2
  • Arcane Tower2
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 124890
Set 28 25 1 3 2 2
Used 73 48 232 12 119 184
Actions by type
Right clicks
1056
Selections
651
Control group selections
668
Control groups set
61
Build and train orders
113
Abilities
59
Basic commands
79
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Sonik (Sonik#21222)

306 APM

Heroes

  • WardenLevel 5
  • Dark RangerLevel 2

Units

  • Archer19
  • Druid of the Talon14
  • Wisp11

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wind1
  • Hunter's Hall1

Upgrades

  • Improved Bows

Items

  • Potion of Mana2
  • Circlet of Nobility1
  • Lesser Clarity Potion1
  • Moonstone1
  • Staff of Preservation1

Control groups

Group 123456
Set 114 41 19 3 2 2
Used 359 269 76 303 215 131
Actions by type
Right clicks
1097
Selections
609
Control group selections
1353
Control groups set
181
Build and train orders
87
Abilities
48
Basic commands
273
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Timeline

Human
8,065

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,036 3:01 4,073 6:03 6,109 9:05 8,145 12:07
Army2,970
Economy2,860
Production520
Technology460
Support1,255
Nightelf
8,145

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,036 3:01 4,073 6:03 6,109 9:05 8,145 12:07
Army4,500
Economy660
Production480
Technology370
Support2,135
12:07 / 12:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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