Replay
  • UndeadDuck
    1. Death Knight, level 3
    2. Lich, level 1
  • Night ElfCeron
    1. Keeper of the Grove, level 2
    2. Goblin Alchemist, level 3
vs
Game length
00:10:15
Patch
1.32
Downloads
60
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 17, 2021 by x3-DemoN
Game breakdown

Duck (PLZLEAVEDUCK#1467)

233 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 1

Units

  • Ghoul11
  • Gargoyle7
  • Acolyte5

Buildings

  • Ziggurat5
  • Crypt2
  • Halls of the Dead2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1

Items

  • Rod of Necromancy3
  • Sacrificial Skull2
  • Staff of Teleportation1

Control groups

Group 12345
Set 30 10 1 3 1
Used 140 160 1 164 251
Group 6890
Set 1 4 4 4
Used 3 0 0 0
Actions by type
Right clicks
1168
Selections
312
Control group selections
719
Control groups set
58
Build and train orders
55
Abilities
17
Basic commands
23
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Ceron (Ceron#1937)

171 APM

Heroes

  • Keeper of the GroveLevel 2
  • Goblin AlchemistLevel 3

Units

  • Wisp20
  • Huntress6
  • Archer6

Buildings

  • Moon Well4
  • Tree of Life2
  • Ancient of War2
  • Tree of Ages2
  • Altar of Elders1
  • Hunter's Hall1
  • Ancient Protector1

Upgrades

  • Ultravision
  • Improved Bows

Control groups

Group 123
Set 33 7 7
Used 101 27 25
Actions by type
Right clicks
849
Selections
539
Control group selections
153
Control groups set
47
Build and train orders
54
Abilities
26
Basic commands
37
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Undead
6,035

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,529 2:33 3,058 5:07 4,586 7:41 6,115 10:15
Army2,545
Economy375
Production580
Technology740
Support1,795
Nightelf
6,115

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,529 2:33 3,058 5:07 4,586 7:41 6,115 10:15
Army1,950
Economy1,880
Production480
Technology740
Support1,065
10:15 / 10:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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