Replay
  • HumanThiones
    1. Archmage, level 2
  • OrcShalks04
    1. Far Seer, level 1
    2. Shadow Hunter, level 1
vs
Game length
00:06:57
Patch
1.32
Downloads
18
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 13, 2021 by x3-DemoN
Game breakdown

Thiones (Thiones#1710)

131 APM

Heroes

  • ArchmageLevel 2

Units

  • Peasant8
  • Footman7

Buildings

  • Farm3
  • Lumber Mill2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1

Upgrades

  • Defend

Control groups

Group 13456
Set 11 1 1 1 1
Used 53 3 48 54 52
Actions by type
Right clicks
436
Selections
182
Control group selections
210
Control groups set
15
Build and train orders
32
Abilities
1
Basic commands
1
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Shalks04 (Shalks04#1249)

191 APM

Heroes

  • Far SeerLevel 1
  • Shadow HunterLevel 1

Units

  • Peon7
  • Grunt3
  • Raider2

Buildings

  • Orc Burrow3
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1
  • Voodoo Lounge1

Upgrades

  • Melee Weapons
  • Ensnare

Control groups

Group 12456
Set 23 2 2 7 2
Used 109 8 100 117 74
Actions by type
Right clicks
560
Selections
159
Control group selections
408
Control groups set
36
Build and train orders
68
Abilities
3
Basic commands
69
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
3,065

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 854 1:44 1,708 3:28 2,561 5:12 3,415 6:57
Army945
Economy600
Production340
Technology540
Support640
Orc
3,415

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 854 1:44 1,708 3:28 2,561 5:12 3,415 6:57
Army960
Economy525
Production650
Technology365
Support915
6:57 / 6:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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