Replay
  • OrcTGW
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
    3. Shadow Hunter, level 2
  • Night ElfGonz
    1. Demon Hunter, level 5
    2. Pandaren Brewmaster, level 6
vs
Game length
00:23:11
Patch
1.32
Downloads
71
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 8, 2021 by Stowka
Game breakdown

TGW (РозовыйПони#228941)

228 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 4
  • Shadow HunterLevel 2

Units

  • Shaman16
  • Peon14
  • Troll Headhunter/Berserker9
  • Troll Headhunter/Berserker7
  • Kodo Beast5
  • Troll Batrider5

Buildings

  • Orc Burrow5
  • Voodoo Lounge2
  • Beastiary2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Fortress1
  • Spirit Lodge1

Upgrades

  • Reinforced Defenses
  • Berserker Upgrade
  • Shaman TrainingLevel 2
  • Troll Regeneration
  • War Drums Damage Increase
  • Liquid Fire
  • Witch Doctor Training

Items

  • Healing Salve8
  • Scroll of Healing8
  • Potion of Lesser Invulnerability7
  • Lesser Clarity Potion3
  • Scroll of Speed2
  • Potion of Invisibility2
  • Scroll of Town Portal2
  • Staff of Teleportation1
  • Tiny Great Hall1
  • Potion of Healing1
  • Scroll of Protection1

Control groups

Group 12345
Set 196 86 28 7 1
Used 502 391 32 48 35
Group 7890
Set 1 4 1 1
Used 206 265 120 2
Actions by type
Right clicks
1734
Selections
920
Control group selections
1601
Control groups set
325
Build and train orders
203
Abilities
121
Basic commands
241
Item uses
15
Subgroup switches
0
Units removed from queue
1
Escape presses
8

Gonz (Gonz#2489)

200 APM

Heroes

  • Demon HunterLevel 5
  • Pandaren BrewmasterLevel 6

Units

  • Wisp28
  • Druid of the Claw7
  • Archer4
  • Dryad4
  • Mountain Giant3
  • Forest Troll Berserker1
  • Faerie Dragon1

Buildings

  • Moon Well7
  • Altar of Elders2
  • Ancient of Lore2
  • Tree of Life2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Ancient Protector1
  • Ancient of Wind1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Reinforced HidesLevel 2
  • Hardened Skin
  • Resistant Skin
  • Ultravision
  • Well Spring
  • Strength of the Wild
  • Nature's Blessing

Items

  • Lesser Clarity Potion4
  • Staff of Preservation2
  • Moonstone2
  • Orb of Venom2
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Healing1

Control groups

Group 123456
Set 41 18 6 2 1 1
Used 280 380 103 129 0 7
Actions by type
Right clicks
1953
Selections
1077
Control group selections
899
Control groups set
69
Build and train orders
146
Abilities
177
Basic commands
244
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Orc
16,905

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,226 5:47 8,453 11:35 12,679 17:23 16,905 23:11
Army6,315
Economy1,050
Production800
Technology1,065
Support7,675
Nightelf
13,015

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,226 5:47 8,453 11:35 12,679 17:23 16,905 23:11
Army4,335
Economy2,360
Production970
Technology1,125
Support4,225
23:11 / 23:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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