Replay
  • UndeadHappy
    1. Death Knight, level 3
    2. Lich, level 1
  • OrcPapandos
    1. Blademaster, level 2
    2. Shadow Hunter, level 1
vs
Game length
00:07:14
Patch
1.32
Downloads
74
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 4, 2021 by Stowka
Game breakdown

Happy (Happy#2384)

364 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 1

Units

  • Crypt Fiend4
  • Acolyte3
  • Ghoul2
  • Obsidian Statue1

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Items

  • Rod of Necromancy2
  • Dust of Appearance1
  • Gloves of Haste1

Control groups

Group 12345
Set 36 33 2 17 40
Used 425 155 17 205 261
Group 67890
Set 52 4 1 4 4
Used 7 0 3 3 0
Actions by type
Right clicks
684
Selections
452
Control group selections
1076
Control groups set
193
Build and train orders
41
Abilities
24
Basic commands
130
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Papandos (Papandos#21517)

401 APM

Heroes

  • BlademasterLevel 2
  • Shadow HunterLevel 1

Units

  • Peon8
  • Grunt3

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1
  • Fortress1
  • War Mill1

Items

  • Healing Salve4
  • Scroll of Speed2
  • Gloves of Haste1
  • Circlet of Nobility1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 30 1 4 1 2
Used 389 28 338 421 368
Actions by type
Right clicks
775
Selections
292
Control group selections
1544
Control groups set
38
Build and train orders
55
Abilities
15
Basic commands
138
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
4,285

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,071 1:48 2,143 3:37 3,214 5:25 4,285 7:14
Army1,300
Economy225
Production520
Technology645
Support1,595
Orc
4,030

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,071 1:48 2,143 3:37 3,214 5:25 4,285 7:14
Army600
Economy600
Production505
Technology640
Support1,685
7:14 / 7:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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