Replay
  • HumanFeeLx
    1. Archmage, level 3
  • Night ElfGonz
    1. Demon Hunter, level 2
    2. Naga Sea Witch, level 1
vs
Game length
00:06:09
Patch
1.32
Downloads
73
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 2, 2021 by Stowka
Game breakdown

FeeLx (FeeLx#21830)

259 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant15
  • Footman8

Buildings

  • Farm4
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • Defend

Items

  • Dust of Appearance2

Control groups

Group 1234570
Set 16 4 2 3 3 2 11
Used 145 34 21 196 241 123 3
Actions by type
Right clicks
466
Selections
156
Control group selections
763
Control groups set
41
Build and train orders
56
Abilities
4
Basic commands
54
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Gonz (Gonz#2489)

179 APM

Heroes

  • Demon HunterLevel 2
  • Naga Sea WitchLevel 1

Units

  • Wisp15
  • Archer7

Buildings

  • Moon Well3
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Lore1

Items

  • Boots of Speed1

Control groups

Group 123456
Set 3 9 2 1 1 1
Used 16 86 68 84 0 8
Actions by type
Right clicks
513
Selections
173
Control group selections
262
Control groups set
17
Build and train orders
38
Abilities
14
Basic commands
56
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
3,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 953 1:32 1,905 3:04 2,858 4:36 3,810 6:09
Army1,080
Economy1,510
Production340
Technology220
Support660
Nightelf
3,705

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 953 1:32 1,905 3:04 2,858 4:36 3,810 6:09
Army910
Economy900
Production485
Technology320
Support1,090
6:09 / 6:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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