Replay
  • OrcJehu
    1. Blademaster, level 3
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 1
  • OrcScars
    1. Far Seer, level 3
    2. Tauren Chieftain, level 4
    3. Pit Lord, level 1
vs
Game length
00:12:02
Patch
1.32
Downloads
53
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 1, 2021 by Stowka
Game breakdown

Jehu (Jehu#2828)

228 APM

Heroes

  • BlademasterLevel 3
  • Shadow HunterLevel 3
  • Tauren ChieftainLevel 1

Units

  • Peon11
  • Grunt10
  • Shaman5
  • Raider2

Buildings

  • Orc Burrow4
  • Stronghold4
  • Altar of Storms2
  • Tauren Totem2
  • Barracks1
  • Voodoo Lounge1
  • War Mill1
  • Spirit Lodge1
  • Fortress1
  • Beastiary1

Upgrades

  • Reinforced Defenses
  • Berserker Strength
  • Shaman TrainingLevel 2
  • Ensnare

Items

  • Healing Salve4
  • Scroll of Speed2
  • Lesser Clarity Potion2
  • Circlet of Nobility1
  • Potion of Healing1

Control groups

Group 12456
Set 27 4 4 2 1
Used 197 95 267 146 272
Actions by type
Right clicks
1075
Selections
377
Control group selections
977
Control groups set
38
Build and train orders
93
Abilities
46
Basic commands
72
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Scars (Scars#21432)

273 APM

Heroes

  • Far SeerLevel 3
  • Tauren ChieftainLevel 4
  • Pit LordLevel 1

Units

  • Troll Headhunter/Berserker9
  • Peon8
  • Shaman4
  • Troll Headhunter/Berserker3

Buildings

  • Orc Burrow4
  • War Mill3
  • Voodoo Lounge3
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Spirit Lodge1
  • Fortress1

Upgrades

  • Troll Regeneration
  • Ranged WeaponsLevel 2
  • Shaman TrainingLevel 2
  • Berserker Upgrade

Items

  • Lesser Clarity Potion3
  • Healing Salve2
  • Dust of Appearance2
  • Scroll of Healing2
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 169 11 6 40 3
Used 170 123 218 361 79
Actions by type
Right clicks
999
Selections
681
Control group selections
951
Control groups set
229
Build and train orders
132
Abilities
20
Basic commands
207
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Orc
8,840

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,210 3:00 4,420 6:01 6,630 9:01 8,840 12:02
Army3,010
Economy825
Production1,105
Technology1,760
Support2,140
Orc
7,370

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,210 3:00 4,420 6:01 6,630 9:01 8,840 12:02
Army2,140
Economy600
Production510
Technology815
Support3,305
12:02 / 12:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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