Replay
  • UndeadDarkness
    1. Death Knight, level 5
    2. Lich, level 5
    3. Dark Ranger, level 4
  • HumanPalleS
    1. Archmage, level 6
    2. Mountain King, level 4
    3. Paladin, level 3
vs
Game length
00:29:12
Patch
1.32
Downloads
52
Tidehunters
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 1, 2021 by Stowka
Game breakdown

Darkness (Darkness#26456)

286 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 5
  • Dark RangerLevel 4

Units

  • Crypt Fiend21
  • Acolyte18
  • Banshee11
  • Obsidian Statue7
  • Ghoul6
  • Abomination1

Buildings

  • Ziggurat6
  • Tomb of Relics2
  • Graveyard2
  • Temple of the Damned2
  • Altar of Darkness1
  • Crypt1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1
  • Necropolis1

Upgrades

  • Destroyer FormLevel 2
  • Banshee TrainingLevel 2
  • Web

Items

  • Potion of Mana6
  • Rod of Necromancy5
  • Scroll of Town Portal5
  • Potion of Healing2
  • Orb of Corruption1
  • Claws of Attack +61
  • Gloves of Haste1

Control groups

Group 123456
Set 72 29 4 1 1 2
Used 759 769 238 66 27 123
Actions by type
Right clicks
3255
Selections
2462
Control group selections
1982
Control groups set
109
Build and train orders
230
Abilities
142
Basic commands
62
Item uses
9
Subgroup switches
0
Units removed from queue
5
Escape presses
2

PalleS (Palles#2378)

184 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 4
  • PaladinLevel 3

Units

  • Peasant27
  • Footman18
  • Flying Machine7
  • Knight7
  • Spell Breaker7
  • Mortar Team4
  • Priest3
  • Rifleman2
  • Sorceress1

Buildings

  • Scout Tower12
  • Farm10
  • Town Hall3
  • Arcane Tower3
  • Guard Tower3
  • Barracks2
  • Workshop2
  • Arcane Sanctum2
  • Altar of Kings1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Castle1

Upgrades

  • Defend
  • Lumber HarvestingLevel 2
  • SwordsLevel 3
  • Flak Cannons
  • PlatingLevel 3
  • Animal War Training
  • Fragmentation Shards
  • Priest TrainingLevel 2
  • Gunpowder

Items

  • Scroll of Town Portal8
  • Lesser Clarity Potion4
  • Potion of Healing4
  • Scroll of Healing3
  • Scroll of Regeneration2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Staff of Sanctuary1
  • Potion of Mana1

Control groups

Group 12345
Set 108 39 12 5 4
Used 687 376 6 214 156
Group 6789
Set 11 3 12 1
Used 44 24 121 0
Actions by type
Right clicks
2018
Selections
810
Control group selections
1628
Control groups set
195
Build and train orders
315
Abilities
64
Basic commands
235
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

UndeadData incomplete
18,270

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,645 7:18 11,290 14:36 16,935 21:54 22,580 29:12
Army8,580
Economy1,575
Production830
Technology870
Support6,415

Partial spend: actions with unknown prices are excluded.

Human
22,580

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,645 7:18 11,290 14:36 16,935 21:54 22,580 29:12
Army8,040
Economy3,180
Production1,080
Technology1,525
Support8,755
29:12 / 29:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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