Replay
  • UndeadDarkness
    1. Death Knight, level 4
    2. Lich, level 4
    3. Dark Ranger, level 3
  • HumanPalleS
    1. Archmage, level 5
    2. Mountain King, level 5
    3. Paladin, level 4
vs
Game length
00:24:38
Patch
1.32
Downloads
35
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 1, 2021 by Stowka
Game breakdown

Darkness (Darkness#26456)

296 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 4
  • Dark RangerLevel 3

Units

  • Acolyte24
  • Crypt Fiend18
  • Ghoul7
  • Obsidian Statue7
  • Abomination2

Buildings

  • Ziggurat7
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Necropolis1
  • Nerubian Tower1

Upgrades

  • Burrow
  • Destroyer Form
  • Creature Attack
  • Disease Cloud

Items

  • Potion of Mana7
  • Rod of Necromancy3
  • Potion of Lesser Invulnerability2
  • Orb of Corruption1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 69 13 2 1 1 1
Used 740 656 198 57 71 169
Actions by type
Right clicks
2905
Selections
1917
Control group selections
1891
Control groups set
87
Build and train orders
172
Abilities
155
Basic commands
25
Item uses
10
Subgroup switches
0
Units removed from queue
7
Escape presses
6

PalleS (Palles#2378)

190 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5
  • PaladinLevel 4

Units

  • Rifleman30
  • Peasant12
  • Priest12
  • Footman8
  • Knight1

Buildings

  • Farm10
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Sanctum1
  • Castle1
  • Arcane Vault1

Upgrades

  • Lumber Harvesting
  • Long Rifles
  • Gunpowder
  • Priest TrainingLevel 2

Items

  • Potion of Lesser Invulnerability2
  • Lesser Clarity Potion2
  • Staff of Sanctuary1

Control groups

Group 1234
Set 142 32 12 2
Used 618 252 28 201
Group 5689
Set 4 3 6 2
Used 131 27 59 1
Actions by type
Right clicks
2003
Selections
579
Control group selections
1317
Control groups set
203
Build and train orders
221
Abilities
120
Basic commands
143
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
14,750

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,688 6:09 7,375 12:19 11,063 18:28 14,750 24:38
Army6,590
Economy2,025
Production720
Technology995
Support4,420
Human
13,800

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,688 6:09 7,375 12:19 11,063 18:28 14,750 24:38
Army9,095
Economy900
Production670
Technology825
Support2,310
24:38 / 24:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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