Replay
  • UndeadEightyfour
    1. Crypt Lord, level 5
    2. Death Knight, level 5
    3. Lich, level 3
  • HumanPalleS
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 3
vs
Game length
00:21:50
Patch
1.32
Downloads
41
Tidehunters
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 1, 2021 by Stowka
Game breakdown

Eightyfour (eightyfour#2111)

268 APM

Heroes

  • Crypt LordLevel 5
  • Death KnightLevel 5
  • LichLevel 3

Units

  • Acolyte13
  • Ghoul13
  • Crypt Fiend7
  • Obsidian Statue6
  • Gargoyle3
  • Abomination2

Buildings

  • Ziggurat10
  • Crypt4
  • Spirit Tower3
  • Altar of Darkness2
  • Nerubian Tower2
  • Black Citadel2
  • Slaughterhouse2
  • Tomb of Relics1
  • Halls of the Dead1
  • Necropolis1
  • Graveyard1

Upgrades

  • Disease Cloud
  • Destroyer Form
  • Unholy Armor
  • Web
  • Creature AttackLevel 2
  • Burrow
  • Creature Carapace

Items

  • Circlet of Nobility2
  • Potion of Mana2
  • Scroll of Town Portal2
  • Rod of Necromancy1
  • Sacrificial Skull1
  • Pendant of Energy1
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1

Control groups

Group 1234
Set 72 10 7 1
Used 1185 865 774 141
Actions by type
Right clicks
1528
Selections
782
Control group selections
2965
Control groups set
90
Build and train orders
146
Abilities
72
Basic commands
159
Item uses
9
Subgroup switches
0
Units removed from queue
2
Escape presses
5

PalleS (Palles#2378)

176 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4
  • PaladinLevel 3

Units

  • Peasant27
  • Footman12
  • Gryphon Rider6
  • Rifleman4
  • Priest3

Buildings

  • Farm13
  • Guard Tower11
  • Scout Tower10
  • Barracks2
  • Town Hall2
  • Arcane Tower2
  • Arcane Sanctum2
  • Gryphon Aviary2
  • Altar of Kings1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Defend
  • GunpowderLevel 2
  • Long Rifles
  • Priest TrainingLevel 2
  • Sorceress Training
  • Armor
  • Storm Hammers
  • Animal War Training
  • SwordsLevel 2

Items

  • Scroll of Regeneration4
  • Scroll of Town Portal3
  • Potion of Lesser Invulnerability3
  • Scroll of Healing3
  • Lesser Clarity Potion2

Control groups

Group 12345
Set 94 20 3 5 9
Used 530 253 5 176 126
Group 6789
Set 10 7 7 2
Used 24 17 55 0
Actions by type
Right clicks
1427
Selections
521
Control group selections
1186
Control groups set
157
Build and train orders
227
Abilities
86
Basic commands
152
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
14,860

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,009 5:27 8,018 10:55 12,026 16:22 16,035 21:50
Army5,270
Economy1,200
Production1,440
Technology2,005
Support4,945
Human
16,035

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,009 5:27 8,018 10:55 12,026 16:22 16,035 21:50
Army4,525
Economy2,795
Production1,080
Technology2,065
Support5,570
21:50 / 21:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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