Replay
  • HumanVerdi
    1. Mountain King, level 5
    2. Paladin, level 3
  • OrcStink3r
    1. Far Seer, level 5
    2. Tauren Chieftain, level 4
    3. Shadow Hunter, level 2
vs
Game length
00:19:34
Patch
1.32
Downloads
113
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 21, 2021 by Stowka
Game breakdown

Verdi (Rail#21383)

301 APM

Heroes

  • Mountain KingLevel 5
  • PaladinLevel 3

Units

  • Peasant28
  • Footman16
  • Dragonhawk Rider9
  • Forest Troll Shadow Priest5
  • Gryphon Rider5
  • Mud Golem2
  • Forest Troll Berserker1

Buildings

  • Scout Tower12
  • Farm11
  • Guard Tower7
  • Arcane Tower3
  • Gryphon Aviary3
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Castle1

Upgrades

  • Defend
  • Lumber Harvesting
  • Masonry
  • ArmorLevel 3
  • Swords
  • Animal War Training
  • Storm Hammers

Items

  • Scroll of Regeneration5
  • Lesser Clarity Potion4
  • Boots of Speed1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Potion of Invisibility1
  • Staff of Teleportation1
  • Scroll of Protection1
  • Scroll of Healing1

Control groups

Group 12345
Set 90 3 14 11 4
Used 837 392 1067 318 29
Actions by type
Right clicks
1638
Selections
1024
Control group selections
2643
Control groups set
122
Build and train orders
182
Abilities
76
Basic commands
123
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Stink3r (Stink3r#21884)

270 APM

Heroes

  • Far SeerLevel 5
  • Tauren ChieftainLevel 4
  • Shadow HunterLevel 2

Units

  • Troll Batrider16
  • Peon15
  • Troll Headhunter/Berserker6
  • Wind Rider5
  • Raider3
  • Grunt2
  • Kodo Beast2
  • Forest Troll Shadow Priest1
  • Spirit Walker1
  • Tauren1

Buildings

  • Orc Burrow7
  • Beastiary3
  • Voodoo Lounge2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Fortress1
  • Tauren Totem1
  • Watch Tower1

Upgrades

  • Ensnare
  • Pillage
  • Reinforced Defenses
  • Berserker Strength
  • War Drums Damage Increase
  • Spirit Walker Training

Items

  • Healing Salve7
  • Scroll of Healing6
  • Lesser Clarity Potion5
  • Scroll of Speed1
  • Tiny Great Hall1

Control groups

Group 1234567
Set 80 14 5 7 1 1 2
Used 1215 244 869 16 210 154 1
Actions by type
Right clicks
1309
Selections
704
Control group selections
2709
Control groups set
110
Build and train orders
159
Abilities
70
Basic commands
161
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
16,480

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,120 4:53 8,240 9:47 12,360 14:40 16,480 19:34
Army6,870
Economy2,485
Production760
Technology1,780
Support4,585
Orc
14,855

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,120 4:53 8,240 9:47 12,360 14:40 16,480 19:34
Army6,815
Economy1,125
Production930
Technology990
Support4,995
19:34 / 19:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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